View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005193 | DarkRadiant | GUI | public | 25.03.2020 17:16 | 14.11.2021 13:49 |
| Reporter | Dragofer | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 2.7.0 | ||||
| Target Version | 2.8.0 | Fixed in Version | 2.8.0 | ||
| Summary | 0005193: Removing a Stim/Response entry can break the remaining entries | ||||
| Description | Say I have 2 entries in the Response tab in the S/R editor: # 1 is Trigger # 2 is Frob If # 1 is removed, Frob will remain # 2 and no longer works ingame. | ||||
| Steps To Reproduce | 1) Create a stagecoach model and set "frobable" "1" 2) Open the S/R editor -> switch to Response tab 3) Add a response to Trigger (# 1) and a response to Frob (# 2) 4) For Frob (# 2), add an effect to remove _SELF 5) Test this ingame -> frobbing the stagecoach will remove it 5) Remove Trigger (# 1) -> Frob is still # 2 6) Load the map ingame again -> frobbing the stagecoach no longer does anything. Deleting and redoing Frob so that it becomes # 1 will make it work again. | ||||
| Tags | No tags attached. | ||||
|
frob_to_remove_coach.map (6,675 bytes)
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drLastCameraPos" "0 0 0"
"editor_drLastCameraAngle" "-6.9 7.2 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -352 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 1 0 -256 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 1 0 0 -576 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 -1 0 -224 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( -1 0 0 -144 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 -1 336 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -336 ) ( ( 0.0625 0 112 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 1 0 -272 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 1 0 0 -576 ) ( ( 0.0625 0 112 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 -1 -96 ) ( ( 0.0625 0 112 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( -1 0 0 -144 ) ( ( 0.0625 0 17 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 -1 0 256 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -336 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 220 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 1 0 -256 ) ( ( 0.0625 0 37 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 1 0 0 -592 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 -1 -96 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 37 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 -1 0 -224 ) ( ( 0.0625 0 92 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( -1 0 0 576 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 1 0 -256 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 1 0 0 -576 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 -1 -112 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 -1 0 -224 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( -1 0 0 -144 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 1 96 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -336 ) ( ( 0.0625 0 15 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 1 0 0 -576 ) ( ( 0.0625 0 15 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 -1 -96 ) ( ( 0.0625 0 15 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 -1 0 -240 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( -1 0 0 -144 ) ( ( 0.0625 0 114 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 1 0 224 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -336 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 10 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 1 0 -256 ) ( ( 0.0625 0 119 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 0 -1 -96 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 247 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 0 -1 0 -224 ) ( ( 0.0625 0 10 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( -1 0 0 -160 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
( 1 0 0 144 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0
}
}
}
// entity 1
{
"classname" "func_static"
"name" "func_static_1"
"origin" "368 0 -95.8695"
"rotation" "1 0 0 0 1 0 0 0 1"
"model" "models/darkmod/misc/carriages/stagecoach.lwo"
"sr_class_1" "R"
"sr_type_1" "STIM_TRIGGER"
"sr_state_1" "1"
"sr_effect_1_1" "effect_remove"
"sr_effect_1_1_arg1" "_SELF"
"sr_class_2" "R"
"sr_type_2" "STIM_FROB"
"sr_state_2" "1"
"sr_effect_2_1" "effect_remove"
"sr_effect_2_1_arg1" "_SELF"
"frobable" "1"
}
// entity 2
{
"classname" "info_player_start"
"name" "info_player_start_1"
"origin" "64 0 -96"
"angle" "0.000000"
}
// entity 3
{
"classname" "light"
"name" "light_1"
"origin" "176 176 -64"
"light_center" "0 0 0"
"light_radius" "480 544 320"
"_color" "1.000 0.667 0.216"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 4
{
"classname" "light"
"name" "light_2"
"origin" "480 -176 -64"
"light_center" "0 0 0"
"light_radius" "480 544 320"
"_color" "1.000 0.667 0.216"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
|
|
|
DarkRadiant: master f77c78dc 27.03.2020 19:48 Details Diff |
S/R Editor: Change the internal data structure from map to list, to allow for convenient index changes. Refactor the rest of the code. This resolves issue 0005193, as S/R indices keep forming a proper sequence without any gaps after removal. |
Affected Issues 0005193 |
|
| mod - plugins/dm.stimresponse/SREntity.cpp | Diff File | ||
| mod - plugins/dm.stimresponse/SREntity.h | Diff File | ||
| mod - plugins/dm.stimresponse/SRPropertyLoader.cpp | Diff File | ||
| mod - plugins/dm.stimresponse/SRPropertyLoader.h | Diff File | ||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 25.03.2020 17:16 | Dragofer | New Issue | |
| 25.03.2020 17:16 | Dragofer | Description Updated | |
| 25.03.2020 17:16 | Dragofer | Description Updated | |
| 25.03.2020 17:16 | Dragofer | Steps to Reproduce Updated | |
| 25.03.2020 17:16 | Dragofer | Steps to Reproduce Updated | |
| 26.03.2020 03:58 | greebo | Status | new => acknowledged |
| 26.03.2020 04:32 | greebo | Note Added: 0012311 | |
| 26.03.2020 04:32 | greebo | File Added: frob_to_remove_coach.map | |
| 26.03.2020 04:34 | greebo | Summary | Removing Stim/Response entries can break remaining entries => Removing first Stim/Response entry can break the remaining entries |
| 26.03.2020 06:21 | greebo | Status | acknowledged => confirmed |
| 26.03.2020 18:53 | greebo | Summary | Removing first Stim/Response entry can break the remaining entries => Removing a Stim/Response entry can break the remaining entries |
| 27.03.2020 19:48 | greebo | Assigned To | => greebo |
| 27.03.2020 19:48 | greebo | Status | confirmed => assigned |
| 27.03.2020 19:48 | greebo | Changeset attached | => DarkRadiant master f77c78dc |
| 27.03.2020 19:48 | greebo | Target Version | => 2.8.0 |
| 27.03.2020 19:50 | greebo | Status | assigned => resolved |
| 27.03.2020 19:50 | greebo | Resolution | open => fixed |
| 27.03.2020 19:50 | greebo | Fixed in Version | => 2.8.0 |
| 08.11.2020 18:35 | greebo | Status | resolved => closed |
| 14.11.2021 13:49 | Dragofer | Issue cloned: 0005810 | |
| 14.11.2021 13:49 | Dragofer | Relationship added | related to 0005810 |