View Issue Details

IDProjectCategoryView StatusLast Update
0005216The Dark ModScript/Defpublic10.10.2020 09:43
ReporterBikerdude Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version10
Product VersionSVN 
Summary0005216: atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit
DescriptionI did a search in an export of all the bug trackers and didnt find anything with 'gasflame'. As I could have sworn this got fixed ages ago..?
Steps To Reproduce1. load up any map with this entity in
2. douse it with a water arrow or set as 'extinguished' '1'
3. player cant still hear the gas sound
TagsNo tags attached.

Activities

Bikerdude

Bikerdude

16.04.2020 16:10

reporter   ~0012366

This has been broken since 2.0.
Bikerdude

Bikerdude

07.05.2020 12:25

reporter   ~0012473

I have tried finding a work around for this, but got nowhere.
Bikerdude

Bikerdude

09.10.2020 21:15

reporter   ~0012806

Can someone point me where I need to look to try and resolve this..?
Dragofer

Dragofer

10.10.2020 09:20

developer   ~0012813

The entity is set up in tdm_lights_static_gas.def. Probably a problem with the snd spawnargs not being correctly set.
Bikerdude

Bikerdude

10.10.2020 09:43

reporter   ~0012814

Thanks, I will have a look and post back.

Issue History

Date Modified Username Field Change
14.04.2020 14:19 Bikerdude New Issue
16.04.2020 16:10 Bikerdude Note Added: 0012366
07.05.2020 12:25 Bikerdude Note Added: 0012473
09.10.2020 21:15 Bikerdude Note Added: 0012806
10.10.2020 09:20 Dragofer Note Added: 0012813
10.10.2020 09:43 Bikerdude Note Added: 0012814