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IDProjectCategoryView StatusLast Update
0005292The Dark ModSound Systempublic12.07.2020 13:37
ReporterMirceaKitsune Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Platformx64OSLinux openSUSEOS VersionRelease
Summary0005292: Stuttering sound and performance loss when using OpenAL HRTF
DescriptionEnabling the new OpenAL HRTF feature causes the sound to shutter (break up) to the point of becoming just random noises, while even graphical performance will stutter if starting up a game. If you wait for roughly 1 second to 1 minute, the issue eventually goes away and you start hearing sound normally as well as getting acceptable performance... the problem does however occur at every startup when that option is enabled.
Steps To ReproduceEnable Settings - Audio - OpenAL HRTF then restart: You should hear garbled sound on next startup.
Additional InformationTDM 2.08 (x64) on Linux openSUSE Tumbleweed (amdgpu / MESA)
TagsNo tags attached.

Activities

MirceaKitsune

MirceaKitsune

12.07.2020 13:37

reporter   ~0012652

I looked in Darkmod.log, the in-game console, and the bash console when running the engine from it. There's one suspicious message which appears to be spammed countless times among other normal messages:

AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe

Issue History

Date Modified Username Field Change
11.07.2020 21:21 MirceaKitsune New Issue
12.07.2020 13:37 MirceaKitsune Note Added: 0012652