View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005332 | The Dark Mod | Def / Setup | public | 22.08.2020 18:44 | 04.01.2021 10:37 |
Reporter | grayman | Assigned To | Dragofer | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.09 | ||||
Summary | 0005332: Dice thrower model missing | ||||
Description | I tried placing the "AI throwing dice" prefab into my WIP. At the end of the mission load, TDM crashes with the error message that the joint "Hips" is unknown. I noticed that this definition is missing from both dice players: "tdm_ai_townsfolk_commoner_dice" I assume this is the root cause of the Hips error, but could someone please provide the missing def? Thanks. | ||||
Tags | No tags attached. | ||||
I've reverted my TDM SVN to the 3 revs in which this prefab was created & modified: 13782 13990 13991 The model definition was missing in all 3 revs. I also couldn't find evidence of it being added to the .defs in any of these revs. It seems likely this was never committed. Maybe @Springheel can still find the model definition and commit it. But it's from 2014, so it seems unlikely. Otherwise, someone would have to try to recreate the model definition, or delete the prefab and close this ticket. |
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Excluded broken prefab in rev 16063, until the missing AI model definition can be restored. Attaching the prefab here in case someone without SVN access wants to give it a go. standing townsfolk playing dice.pfb (13,326 bytes)
Version 2 // entity 0 { "classname" "worldspawn" "editor_description" "Two armed commoners playing dice as long as player is inside large trigger. If either AI moves out of the trigger 'ring', they will stop playing. If they reach alert_idle they will each move to provided pathnode." // primitive 0 { brushDef3 { ( 0 0 1 -1.5 ) ( ( 0.0520833320915699 0 45.35416412353516 ) ( 0 0.0520833320915699 33.07291412353516 ) ) "_default" 0 0 0 ( 0 1 0 35.5 ) ( ( 0.0520833320915699 0 30.90103912353516 ) ( 0 0.0520833320915699 33.125 ) ) "_default" 0 0 0 ( 1 0 0 -38.75 ) ( ( 0.0520833320915699 0 45.35416412353516 ) ( 0 0.0520833320915699 33.125 ) ) "_default" 0 0 0 ( 0 0 -1 -13.5 ) ( ( 0.0520833320915699 0 45.35416412353516 ) ( 0 0.0520833320915699 30.92708206176758 ) ) "_default" 0 0 0 ( 0 -1 0 -40.75 ) ( ( 0.0520833320915699 0 33.07291412353516 ) ( 0 0.0520833320915699 33.125 ) ) "_default" 0 0 0 ( -1 0 0 23.75 ) ( ( 0.0520833320915699 0 18.64583206176758 ) ( 0 0.0520833320915699 33.125 ) ) "_default" 0 0 0 } } } // entity 1 { "classname" "atdm:ai_townsfolk_commoner_armed" "name" "dice_thrower2" "def_attach1" "atdm:moveable_shortsword" "def_head" "atdm:ai_head06_commoner" "def_melee_set" "atdm:ai_melee_set_trained" "entityname" "dice_thrower2" "model" "tdm_ai_townsfolk_commoner_dice" "origin" "-11 -35.75 41.75" "target1" "trigger_once_entityname_1" "target2" "alert_dice2" } // entity 2 { "classname" "atdm:ai_townsfolk_commoner_armed" "name" "dice_thrower1" "def_vocal_set" "atdm:ai_vocal_set_cynic_armed_01" "entityname" "dice_thrower1" "model" "tdm_ai_townsfolk_commoner_dice" "origin" "69.1 -30.29 41.75" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "commoner/sackcloth_tunic_brown02" "target0" "alert_dice1" "target1" "trigger_once_entityname_1" } // entity 3 { "classname" "atdm:conversation_info" "name" "dice_throwing" "conv_1_actor_1" "dice_thrower1" "conv_1_actor_2" "dice_thrower2" "conv_1_actors_always_face_each_other_while_talking" "1" "conv_1_actors_must_be_within_talkdistance" "0" "conv_1_cmd_1_actor" "1" "conv_1_cmd_1_arg_1" "use_righthand_low" "conv_1_cmd_1_arg_2" "6" "conv_1_cmd_1_type" "PlayAnimOnce" "conv_1_cmd_1_wait_until_finished" "1" "conv_1_cmd_2_actor" "1" "conv_1_cmd_2_arg_1" "atdm_moveable_game_dice_1" "conv_1_cmd_2_arg_2" "2" "conv_1_cmd_2_type" "LookAtEntity" "conv_1_cmd_2_wait_until_finished" "1" "conv_1_cmd_3_actor" "2" "conv_1_cmd_3_arg_1" "tdm_ai_jack_reaction" "conv_1_cmd_3_type" "Talk" "conv_1_cmd_3_wait_until_finished" "1" "conv_1_cmd_4_actor" "2" "conv_1_cmd_4_arg_1" "kneel_down" "conv_1_cmd_4_arg_2" "6" "conv_1_cmd_4_type" "PlayAnimOnce" "conv_1_cmd_4_wait_until_finished" "1" "conv_1_cmd_5_actor" "2" "conv_1_cmd_5_arg_1" "use_righthand_low" "conv_1_cmd_5_arg_2" "6" "conv_1_cmd_5_type" "PlayAnimOnce" "conv_1_cmd_5_wait_until_finished" "0" "conv_1_cmd_6_actor" "2" "conv_1_cmd_6_arg_1" "atdm_moveable_game_dice_1" "conv_1_cmd_6_arg_2" "2" "conv_1_cmd_6_type" "LookAtEntity" "conv_1_cmd_6_wait_until_finished" "0" "conv_1_cmd_7_actor" "1" "conv_1_cmd_7_arg_1" "ponder" "conv_1_cmd_7_arg_2" "6" "conv_1_cmd_7_type" "PlayAnimOnce" "conv_1_cmd_7_wait_until_finished" "1" "conv_1_cmd_8_actor" "1" "conv_1_cmd_8_arg_1" "kneel_down" "conv_1_cmd_8_arg_2" "6" "conv_1_cmd_8_type" "PlayAnimOnce" "conv_1_cmd_8_wait_until_finished" "1" "conv_1_max_play_count" "-1" "conv_1_name" "Dice Throwing" "conv_1_talk_distance" "60" "conv_2_actors_always_face_each_other_while_talking" "1" "conv_2_actors_must_be_within_talkdistance" "1" "conv_2_max_play_count" "-1" "conv_2_name" "New Conversation" "conv_2_talk_distance" "60" "origin" "147.3 -207.716 250.015" } // entity 4 { "classname" "atdm:target_startconversation" "name" "start_dice_throwing" "conversation" "Dice Throwing" "origin" "90 -204.75 231.75" } // entity 5 { "classname" "atdm:moveable_game_dice" "name" "atdm_moveable_game_dice_1" "origin" "34 -35.75 34.5" } // entity 6 { "classname" "func_remove" "name" "remove_dice_throwing_trigger" "origin" "30.75 -126.75 258.75" "target0" "trigger_dice_throwing" } // entity 7 { "classname" "path_corner" "name" "alert_dice1" "alert_idle_only" "1" "origin" "214 47.25 30.75" } // entity 8 { "classname" "path_corner" "name" "alert_dice2" "alert_idle_only" "1" "origin" "-111.25 -2 30.75" } // entity 9 { "classname" "trigger_entityname" "name" "remove_dice_trigger1" "entityname" "dice_thrower1" "model" "remove_dice_trigger1" "origin" "27 -30 131" "target0" "remove_dice_throwing_trigger" // primitive 0 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 16.86848640441895 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -75.25 ) ( ( 0.02604166604578495 0 15.13150882720947 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 81.25 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 15.13150882720947 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -73.75 ) ( ( 0.02604166604578495 0 16.86848640441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -120.75 ) ( ( 0.02604166604578495 0 7.083333015441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 16.86848640441895 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 44.75 ) ( ( 0.02604166604578495 0 15.13150882720947 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -89.25 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 15.13150882720947 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -73.75 ) ( ( 0.02604166604578495 0 16.86848640441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -80.5 ) ( ( 0.02604166604578495 0 7.083333015441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 16.86848640441895 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -72.5 ) ( ( 0.02604166604578495 0 15.13150882720947 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -120.5 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 15.13150882720947 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -76 ) ( ( 0.02604166604578495 0 16.86848640441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 89.25 ) ( ( 0.02604166604578495 0 7.083333015441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 16.86848640441895 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -75.25 ) ( ( 0.02604166604578495 0 15.13150882720947 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -90 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 120.9166641235352 ) ( 0 0.02604166604578495 15.13150882720947 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 45.5 ) ( ( 0.02604166604578495 0 16.86848640441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -82.75 ) ( ( 0.02604166604578495 0 7.083333015441895 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } } // entity 10 { "classname" "trigger_entityname" "name" "remove_dice_trigger2" "entityname" "dice_thrower2" "model" "remove_dice_trigger2" "origin" "33.5 -37.5 131" "target0" "remove_dice_throwing_trigger" // primitive 0 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 16.69921493530273 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -75.25 ) ( ( 0.02604166604578495 0 15.30078029632568 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 81.25 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 15.30078029632568 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -73.75 ) ( ( 0.02604166604578495 0 16.69921493530273 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -120.75 ) ( ( 0.02604166604578495 0 6.888015747070313 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 16.69921493530273 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 44.75 ) ( ( 0.02604166604578495 0 15.30078029632568 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -89.25 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 15.30078029632568 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -73.75 ) ( ( 0.02604166604578495 0 16.69921493530273 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -80.5 ) ( ( 0.02604166604578495 0 6.888015747070313 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 16.69921493530273 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -72.5 ) ( ( 0.02604166604578495 0 15.30078029632568 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -120.5 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 15.30078029632568 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -76 ) ( ( 0.02604166604578495 0 16.69921493530273 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 89.25 ) ( ( 0.02604166604578495 0 6.888015747070313 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -101.25 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 16.69921493530273 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -75.25 ) ( ( 0.02604166604578495 0 15.30078029632568 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -90 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -100.75 ) ( ( 0.02604166604578495 0 121.1119766235352 ) ( 0 0.02604166604578495 15.30078029632568 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 45.5 ) ( ( 0.02604166604578495 0 16.69921493530273 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -82.75 ) ( ( 0.02604166604578495 0 6.888015747070313 ) ( 0 0.02604166604578495 47.87239456176758 ) ) "textures/common/trigentityname" 0 0 0 } } } // entity 11 { "classname" "trigger_multiple" "name" "trigger_dice_throwing" "model" "trigger_dice_throwing" "origin" "24 -25 67" "target0" "start_dice_throwing" "wait" "6" // primitive 0 { brushDef3 { ( 0 0 1 -34 ) ( ( 0.02604166604578495 0 24.31770706176758 ) ( 0 0.02604166604578495 47.91797256469727 ) ) "textures/common/trigmulti" 0 0 0 ( 0 1 0 -243.75 ) ( ( 0.02604166604578495 0 111.5091247558594 ) ( 0 0.02604166604578495 16.5625 ) ) "textures/common/trigmulti" 0 0 0 ( 1 0 0 -317 ) ( ( 0.02604166604578495 0 24.31770706176758 ) ( 0 0.02604166604578495 16.5625 ) ) "textures/common/trigmulti" 0 0 0 ( 0 0 -1 -34 ) ( ( 0.02604166604578495 0 24.31770706176758 ) ( 0 0.02604166604578495 111.5091247558594 ) ) "textures/common/trigmulti" 0 0 0 ( 0 -1 0 -244.25 ) ( ( 0.02604166604578495 0 48.49089050292969 ) ( 0 0.02604166604578495 16.5625 ) ) "textures/common/trigmulti" 0 0 0 ( -1 0 0 -317.75 ) ( ( 0.02604166604578495 0 7.682291030883789 ) ( 0 0.02604166604578495 16.5625 ) ) "textures/common/trigmulti" 0 0 0 } } } |
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Rev 16065. The missing model definition has been found in the FM "A Reputation to Uphold", prefab is now fixed and unexcluded. | |
Date Modified | Username | Field | Change |
---|---|---|---|
22.08.2020 18:44 | grayman | New Issue | |
26.12.2020 13:22 | Dragofer | Category | AI => Def / Setup |
01.01.2021 16:50 | Dragofer | Note Added: 0013340 | |
01.01.2021 17:41 | Dragofer | Note Edited: 0013340 | |
01.01.2021 17:45 | Dragofer | Note Added: 0013341 | |
01.01.2021 17:45 | Dragofer | File Added: standing townsfolk playing dice.pfb | |
01.01.2021 17:47 | Dragofer | Note Edited: 0013341 | |
03.01.2021 17:30 | greebo | Relationship added | related to 0005482 |
04.01.2021 10:37 | Dragofer | Assigned To | => Dragofer |
04.01.2021 10:37 | Dragofer | Status | new => resolved |
04.01.2021 10:37 | Dragofer | Resolution | open => fixed |
04.01.2021 10:37 | Dragofer | Note Added: 0013360 |