View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000541||The Dark Mod||AI||public||22.01.2008 09:08||24.05.2011 15:16|
|Target Version||TDM 1.06||Fixed in Version||TDM 1.06|
|Summary||0000541: AI should turn on lights while searching nearby|
|Description||Lighting torches / switching on lights is typically a "menial" task, so AI won't bother to do it when they're doing more urgent things, like searching. In general this is a good thing, because you wouldn't want the AI getting distracted from important tasks to go and turn on lights all over the place.|
However, if an AI is searching near an extinguished light (more precisely, near the place where the light can be re-enabled - for a flaming torch, this would be the torch itself, but for an electric light, it would be the light switch controlling it), then the AI should turn it on in passing, as this might help it.
|Additional Information||Some thought needs to be given to torch-carrying AIs. If searching AIs always re-light nearby torches, then it will be impossible for the player to extinguish carried torches. Do we want this, or not? Should there at least be a timer before carried torches are re-lit?|
|Tags||No tags attached.|
Relighting lights is back with the fix for 0002603.
However, pausing a search to relight a doused light that might help with the search has not been addressed yet.
And we've decided to have AI drop their torch when it goes out. They will revert to a new tinderbox animation to relight flames from that point on.
With the latest round of 0002603 fixes, AI will occasionally relight lights while searching. They don't go out of their way to do this, though, and I believe that's acceptable.
I'm going to close this as resolved.
|22.01.2008 09:08||crispy||New Issue|
||Note Added: 0003836|
||Note Added: 0003858|
||Assigned To||=> grayman|
||Status||new => resolved|
||Resolution||open => fixed|
||Fixed in Version||=> TDM 1.06|
||Target Version||=> TDM 1.06|