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IDProjectCategoryView StatusLast Update
0005509DarkRadiantGUIpublic18.08.2022 16:39
ReporterDragofer Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionduplicate 
Product Version2.10.0 
Summary0005509: Show shaders used by models in Map Info > Shaders
DescriptionCurrently DR's Map Info > Shader tab is able to show all shaders used in the map on brushes and patches.

Showing shaders used by models would also be valuable since, taken together with brushes and patches, this would allow the mapper to determine almost all shaders that are used in the map. This is especially relevant now that it's easy and common to export brush&patchwork as models.

The main use case I'm thinking of is allowing mappers who have used custom texture packs and are about to submit their FM to betatesting to delete any texture files which aren't used in the map, allowing to reduce the size of the FM.

A potential pitfall would be the Map Info not seeing shaders on def_attached models. But for most textures, i.e. stone walls and paintings, this should be good enough.
TagsNo tags attached.

Relationships

duplicate of 0006066 closedgreebo Let Map Info show materials used by models 

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Issue History

Date Modified Username Field Change
25.01.2021 21:14 Dragofer New Issue
25.01.2021 21:59 Dragofer Description Updated
26.01.2021 03:15 greebo Status new => acknowledged
08.08.2022 16:32 greebo Relationship added has duplicate 0006066
08.08.2022 21:48 Dragofer Status acknowledged => closed
08.08.2022 21:48 Dragofer Resolution open => duplicate
18.08.2022 16:39 greebo Relationship replaced duplicate of 0006066