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IDProjectCategoryView StatusLast Update
0006078DarkRadiantGUIpublic22.08.2022 04:49
ReporterDragofer Assigned To 
PrioritynormalSeveritynormalReproducibilityN/A
Status confirmedResolutionopen 
Product Version3.1.0 
Summary0006078: Material Editor: preview object should match aspect of texture
DescriptionThe preview object is always a cube/sphere/plane of equal side length, but a lot of textures are wider than they are tall. This causes textures to appear squashed and blurry, in particular ones like textures/darkmod/metal/detailed/beam_rusty_victorian02 and 03. Maybe the preview object (at least the cube and plane) could automatically match the shape of the image?

If images with different ratios are used by the same material, maybe the diffusemap should win. Might make sense to offer a field in the "Preview Scene Properties" to manually specify the dimensions of the preview object for such cases.
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Dragofer

Dragofer

21.08.2022 20:20

developer  

image.png (1,021,839 bytes)

Issue History

Date Modified Username Field Change
21.08.2022 20:20 Dragofer New Issue
21.08.2022 20:20 Dragofer File Added: image.png
21.08.2022 20:21 Dragofer Description Updated
22.08.2022 04:49 greebo Status new => confirmed