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Reporter | Bikerdude | Assigned To | | |
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Priority | normal | Severity | normal | Reproducibility | always |
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Status | new | Resolution | open | |
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Platform | PC | OS | Windows | OS Version | 10 (21H2) |
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Product Version | TDM 2.10 | |
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Summary | 0006177: Weird map corruption: map splinter |
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Description | Via a process of elimination I narrowed down the location of the corruption in the map to -236 480 -118. But there is nothing at this origin, its free space. So it was suggested I log a tracker to see if someone could narrow down what the corruption is.
I created a test map of just the location with the issue and it was the trim supports that I had set as func_static. When I changed it back to worldspawn the issue goes away - er wtf..
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Steps To Reproduce | I have attached the test map and a screenshot of the func_static causing the weird corruption. |
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Tags | No tags attached. |
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Attached Files | |
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