View Issue Details

IDProjectCategoryView StatusLast Update
0006246DarkRadiantMap Editingpublic28.01.2023 16:12
Reporterwellingtoncrab Assigned To 
PrioritylowSeverityfeatureReproducibilityalways
Status newResolutionopen 
Product Version3.7.0 
Summary0006246: Feature Quest: See particle volumes like you can light/sound volumes in the DR window
DescriptionWhen using large particle effects like fog and such it's difficult to visualize the particles bounds and you will often get bleed and clipping into other areas. You can start render time in the DR preview window and then watch the particle but this can be a bit difficult to tune and a little inefficient. Since the size of the particle is defined in the def not sure if it would be possible to use this to put a bounding box on the particles similar to lights to help visualize this.
TagsNo tags attached.

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
28.01.2023 16:12 wellingtoncrab New Issue