View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006479 | The Dark Mod | Models | public | 31.01.2024 20:54 | 01.02.2024 02:49 |
| Reporter | Frost_Salamander | Assigned To | Amadeus | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | PC | OS | Windows | OS Version | 11 |
| Product Version | TDM 2.11 | ||||
| Target Version | TDM 2.12 | Fixed in Version | TDM 2.12 | ||
| Summary | 0006479: Backplate in switch prefab has incorrect skin | ||||
| Description | In the prefab 'mechanical/switches/switch_rotate_lever.pfb', the backplate model has a skin with the name '-'. This causes the backplate to show up as black in-game. Took me a few minutes to find the problem and it's easily fixed by removing the skin, but will likely stump less experienced mappers. Is there a reason it's there or is it simply an oversight? | ||||
| Steps To Reproduce | Add the prefab 'mechanical/switches/switch_rotate_lever.pfb' to any map. Start the map and observe that the switch backplate is black. | ||||
| Additional Information | see attached screenshot | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 31.01.2024 20:54 | Frost_Salamander | New Issue | |
| 31.01.2024 20:54 | Frost_Salamander | File Added: lt3 (2024-01-31 20-54-34) (-1583.81 -1274.58 612.75).jpg | |
| 31.01.2024 21:03 | Amadeus | Assigned To | => Amadeus |
| 31.01.2024 21:03 | Amadeus | Status | new => assigned |
| 01.02.2024 00:58 | Amadeus | Status | assigned => resolved |
| 01.02.2024 00:58 | Amadeus | Note Added: 0016469 | |
| 01.02.2024 02:49 | nbohr1more | Resolution | open => fixed |
| 01.02.2024 02:49 | nbohr1more | Fixed in Version | => TDM 2.12 |
| 01.02.2024 02:49 | nbohr1more | Target Version | => TDM 2.12 |