View Issue Details

IDProjectCategoryView StatusLast Update
0006598The Dark ModPhysicspublic27.05.2025 22:37
Reporterthebigh Assigned ToAmadeus  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 2.12 
Target VersionTDM 2.13Fixed in VersionTDM 2.13 
Summary0006598: Eating food drops mines
DescriptionIf you have a flashmine or regular mine selected in your inventory, then pick up and eat a food item such as a bread loaf or a cheese, you will also drop an armed mine while eating the food.

Doesn't happen with apples, which leave a core, just foods that are entirely consumed.
TagsNo tags attached.

Relationships

related to 0003569 new Flashbomb can be used even when item with "Use" action is being held. 
related to 0006558 new Using a savegame tool object will also use an ajacent object in the inventory 

Activities

Amadeus

Amadeus

10.01.2025 23:51

developer   ~0016944

Fixed in rev 17259.
stgatilov

stgatilov

23.03.2025 20:20

administrator   ~0016995

I believe the last discussion concluded that the fix on script side is not very reliable one.
This should better be fixed on C++ side.

Anyone has idea where to start, and what exactly goes wrong logically?

Issue History

Date Modified Username Field Change
01.01.2025 10:38 thebigh New Issue
01.01.2025 10:41 thebigh Description Updated
10.01.2025 23:51 Amadeus Status new => resolved
10.01.2025 23:51 Amadeus Resolution open => fixed
10.01.2025 23:51 Amadeus Note Added: 0016944
10.01.2025 23:51 Amadeus Assigned To => Amadeus
11.01.2025 03:36 nbohr1more Fixed in Version => TDM 2.13
11.01.2025 03:36 nbohr1more Target Version => TDM 2.13
16.01.2025 21:21 Fiver Relationship added related to 0006558
23.03.2025 20:20 stgatilov Note Added: 0016995
27.05.2025 22:37 Fiver Relationship added related to 0003569