View Issue Details

IDProjectCategoryView StatusLast Update
0006598The Dark ModPhysicspublic23.03.2025 20:20
Reporterthebigh Assigned ToAmadeus  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 2.12 
Target VersionTDM 2.13Fixed in VersionTDM 2.13 
Summary0006598: Eating food drops mines
DescriptionIf you have a flashmine or regular mine selected in your inventory, then pick up and eat a food item such as a bread loaf or a cheese, you will also drop an armed mine while eating the food.

Doesn't happen with apples, which leave a core, just foods that are entirely consumed.
TagsNo tags attached.

Relationships

related to 0006558 new Using a savegame tool object will also use an ajacent object in the inventory 

Activities

Amadeus

Amadeus

10.01.2025 23:51

developer   ~0016944

Fixed in rev 17259.
stgatilov

stgatilov

23.03.2025 20:20

administrator   ~0016995

I believe the last discussion concluded that the fix on script side is not very reliable one.
This should better be fixed on C++ side.

Anyone has idea where to start, and what exactly goes wrong logically?

Issue History

Date Modified Username Field Change
01.01.2025 10:38 thebigh New Issue
01.01.2025 10:41 thebigh Description Updated
10.01.2025 23:51 Amadeus Status new => resolved
10.01.2025 23:51 Amadeus Resolution open => fixed
10.01.2025 23:51 Amadeus Note Added: 0016944
10.01.2025 23:51 Amadeus Assigned To => Amadeus
11.01.2025 03:36 nbohr1more Fixed in Version => TDM 2.13
11.01.2025 03:36 nbohr1more Target Version => TDM 2.13
16.01.2025 21:21 Fiver Relationship added related to 0006558
23.03.2025 20:20 stgatilov Note Added: 0016995