View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006598 | The Dark Mod | Physics | public | 01.01.2025 10:38 | 27.05.2025 22:37 |
| Reporter | thebigh | Assigned To | Amadeus | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 2.12 | ||||
| Target Version | TDM 2.13 | Fixed in Version | TDM 2.13 | ||
| Summary | 0006598: Eating food drops mines | ||||
| Description | If you have a flashmine or regular mine selected in your inventory, then pick up and eat a food item such as a bread loaf or a cheese, you will also drop an armed mine while eating the food. Doesn't happen with apples, which leave a core, just foods that are entirely consumed. | ||||
| Tags | No tags attached. | ||||
| Fixed in rev 17259. | |
|
I believe the last discussion concluded that the fix on script side is not very reliable one. This should better be fixed on C++ side. Anyone has idea where to start, and what exactly goes wrong logically? |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 01.01.2025 10:38 | thebigh | New Issue | |
| 01.01.2025 10:41 | thebigh | Description Updated | |
| 10.01.2025 23:51 | Amadeus | Status | new => resolved |
| 10.01.2025 23:51 | Amadeus | Resolution | open => fixed |
| 10.01.2025 23:51 | Amadeus | Note Added: 0016944 | |
| 10.01.2025 23:51 | Amadeus | Assigned To | => Amadeus |
| 11.01.2025 03:36 | nbohr1more | Fixed in Version | => TDM 2.13 |
| 11.01.2025 03:36 | nbohr1more | Target Version | => TDM 2.13 |
| 16.01.2025 21:21 | Fiver | Relationship added | related to 0006558 |
| 23.03.2025 20:20 | stgatilov | Note Added: 0016995 | |
| 27.05.2025 22:37 | Fiver | Relationship added | related to 0003569 |