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IDProjectCategoryView StatusLast Update
0000662The Dark ModAIpublic28.06.2008 18:10
ReporterSneaksieDave Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionSVN 
Summary0000662: AI cannot change current search goal on the fly?
DescriptionNot sure if that's what I'm seeing, but it seems so. I have both tdm_ai_showdest and tdm_ai_showgoalpos enabled. I then load up a map with myself and an AI in a dark room (the starting area of test/rope will do). I get the guard worked up by letting him see me, or by making loud footstep sounds. At this point, a goal is laid down, and the arrow to it is shown, and the AI starts walking that way. If the goal is far enough away, it's easy to observe the following behavior: run up all around the guard, and despite all the noise and commotion you make, he won't change his current goal until he reaches it. Once he does reach it, he'll target your current position (or close to it) and you can move all around again, and repeat.

That's one determined fellow!
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Issue History

Date Modified Username Field Change
01.05.2008 17:16 SneaksieDave New Issue
04.05.2008 09:18 angua Status new => assigned
04.05.2008 09:18 angua Assigned To => angua
06.05.2008 17:39 greebo Assigned To angua => greebo
06.05.2008 18:59 greebo Status assigned => resolved
06.05.2008 18:59 greebo Resolution open => fixed
27.05.2008 18:43 SneaksieDave Status resolved => closed
28.06.2008 18:10 greebo Fixed in Version => SVN