View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006653 | The Dark Mod | GUI | public | 13.01.2026 22:36 | 12.02.2026 20:43 |
| Reporter | STiFU | Assigned To | STiFU | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | resolved | Resolution | open | ||
| Product Version | TDM 2.14 | ||||
| Target Version | TDM 2.14 | Fixed in Version | TDM 2.14 | ||
| Summary | 0006653: Add option to not select an item in the inventory when picking it up | ||||
| Description | For those seeking to reduce HUD elements as much as possible, I propose to add tdm_frob_item_selects_item analogously to tdm_frob_weapon_selects_weapon. I often find myself clearing my inventory after every pickup because I don't like that the inventory is always displayed if I don't intend to use the item. Hence, my feature proposal. | ||||
| Tags | No tags attached. | ||||
| stgatilov, since this change is super minor and in-line with existing design choice, I went ahead and commited it. Please comment, if you see any problems. | |
| Hm, do scripting events rely on items being selected in the inventory upon pickup? Those would break by this feature. | |
| Will be replaced by tdm_dynamicHUD_itemInventory_showOnPickup latest in 2.15. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 13.01.2026 22:36 | STiFU | New Issue | |
| 13.01.2026 22:36 | STiFU | Status | new => assigned |
| 13.01.2026 22:36 | STiFU | Assigned To | => STiFU |
| 13.01.2026 22:43 | STiFU | Status | assigned => feedback |
| 13.01.2026 22:43 | STiFU | Fixed in Version | => TDM 2.14 |
| 13.01.2026 22:43 | STiFU | Note Added: 0017123 | |
| 14.01.2026 21:33 | STiFU | Note Added: 0017125 | |
| 01.02.2026 19:23 | STiFU | Status | feedback => resolved |
| 12.02.2026 20:42 | STiFU | Relationship added | related to 0006677 |
| 12.02.2026 20:43 | STiFU | Note Added: 0017181 |