View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006705 | DarkRadiant | Map Editing | public | 28.04.2026 18:08 | 07.05.2026 16:52 |
| Reporter | kingsal | Assigned To | |||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | new | Resolution | open | ||
| Product Version | 3.9.0 | ||||
| Summary | 0006705: Rendering issues in camera lighting preview | ||||
| Description | Portal sky textures render as white boxes and parralax textures render black. | ||||
| Steps To Reproduce | Open any map that uses parralax textures (displacement is a great candidate). Toggle lighting preview mode. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Can you share a specific position in displacement where this happens? Would help during testing. | |
| Honestly right at the beginning you will see portal sky textures and displacement textures.@ 700 106 314 | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 28.04.2026 18:08 | kingsal | New Issue | |
| 28.04.2026 18:08 | kingsal | File Added: dr_rendering_issues.jpg | |
| 06.05.2026 00:19 | func_klaus | Note Added: 0017289 | |
| 07.05.2026 16:52 | kingsal | Note Added: 0017308 |