DarkRadiant: lighting_mode a249291c
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
greebo | greebo | lighting_mode | 29.01.2022 03:22 | lighting_mode 51305f1d |
Affected Issues | 0005893: Entity-to-light mapping structures for lighting mode rendering | |||
Changeset | 0005893: Reimplement GeometryRenderer.VertexBuffer to use data structures suitable for glMultiDrawElementsBaseVertex. This removes the need of recalculating a lot of indices, and allows the renderer to cherry-pick the submitted surfaces. |
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mod - radiantcore/rendersystem/backend/GeometryRenderer.h | Diff File |