DarkRadiant: lighting_mode 9884ba48
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
greebo | greebo | lighting_mode | 04.02.2022 05:29 | lighting_mode 12b9959b |
Affected Issues | 0005893: Entity-to-light mapping structures for lighting mode rendering | |||
Changeset | 0005893: Clear entities and lights while modules are still alive. This is most likely due to unclean removal of attached light entities when their host entities are removed from the scene, so this is a defensive step. |
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mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp | Diff File |