Author |
Committer |
Branch |
Timestamp |
Parent |
greebo |
greebo |
lighting_mode2 |
19.02.2022 06:06 |
lighting_mode2 22b34e10 |
Affected Issues |
0005893: Entity-to-light mapping structures for lighting mode rendering |
Changeset |
0005893: Basic cube map rendering is working now. The texture transformation applied in the OpenGLShaderPass has been moved to the shader. |
mod - install/gl/cubemap_fp.glsl |
Diff
File |
mod - install/gl/cubemap_vp.glsl |
Diff
File |
mod - radiantcore/rendersystem/backend/LightInteractions.cpp |
Diff
File |
mod - radiantcore/rendersystem/backend/OpenGLShader.cpp |
Diff
File |
mod - radiantcore/rendersystem/backend/OpenGLShaderPass.cpp |
Diff
File |
mod - radiantcore/rendersystem/backend/glprogram/GLSLCubeMapProgram.cpp |
Diff
File |