DarkRadiant: master 98473c29
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| greebo | greebo | master | 27.08.2022 13:45 | master 33e16185 |
| Affected Issues | 0006082: Implement sorting of Interaction Stages | |||
| Changeset | 0006082: Handle interaction stages in a similar way as the TDM engine is doing it. Multiple interaction stages are sorted and grouped very late (right before the draw calls) in a single loop. Imply that any material without bump stage has is rendered with an implicit _flat map. |
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| mod - radiantcore/rendersystem/backend/InteractionPass.cpp | Diff File | |||
| mod - radiantcore/rendersystem/backend/InteractionPass.h | Diff File | |||
| mod - radiantcore/rendersystem/backend/OpenGLShader.cpp | Diff File | |||
| mod - radiantcore/rendersystem/backend/OpenGLShader.h | Diff File | |||
| mod - radiantcore/rendersystem/backend/OpenGLState.h | Diff File | |||
| mod - radiantcore/rendersystem/backend/RegularLight.cpp | Diff File | |||
| mod - radiantcore/rendersystem/backend/RegularLight.h | Diff File | |||