DarkRadiant: master ed2d1bd0
|greebo||greebo||master||2021-09-05 06:15:08||master 2b062fb5|
|Affected Issues||0005710: Q3 Legacy BrushDef parser sometime produce some wrong texture rotation|
|Changeset||0005710: Another unit test checking an angled brush.
This is currently causing trouble, as the axis base compensation matrix trick is not working here - only the 2D parts of the texture matrix are stored in the face's TextureMatrix class :/
|mod - test/Brush.cpp||Diff File|