DarkRadiant: master 1b271917
|greebo||greebo||master||2022-05-07 16:43:16||master 2b948265|
|Affected Issues||0005955: Player start entity is invisible in 3.0.0pre5|
|Changeset||0005955: Fix player start not being rendered (in a new map) after a large map has been loaded.
The code to determine whether a 4-component colour is "less" than another (as used in the shader pass sorting) was prone to collisions.
|mod - include/version.h||Diff File|
|mod - radiantcore/rendersystem/backend/OpenGLStateLess.h||Diff File|