View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005955 | DarkRadiant | Map Editing | public | 03.05.2022 16:58 | 05.01.2023 16:25 |
Reporter | Frost_Salamander | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 3.0.0 | ||||
Fixed in Version | 3.0.0 | ||||
Summary | 0005955: Player start entity is invisible in 3.0.0pre5 | ||||
Description | DR version 3.0.0pre5 On this version of DR, the player start entity is invisible. | ||||
Steps To Reproduce | 1. Create a new map in DR and place only the player start entity in it. Save it somewhere (let's call it test.map). 2. Close DR, then back up and delete the AppData/Roaming/DarkRadiant folder 3. start DR 3.0.0pre5 4. Open test.map. The player start entity should be visible. 5. Open either a WIP map that you are working on, or open a map from an installed FM (e.g. the training mission). The player start should be visible. 6. Close DR and Delete the AppData/Roaming/DarkRadiant folder again. 7. start DR 3.0.0pre5 8. This time, open either a WIP map that you are working on, or open a map from an installed FM. The player start should NOT be visible. Search for it using the Entity List shortcut and it should hightlight/select, but will disappear once you deselect it. 9. Now try opening test.map again. This time the player start should also NOT be visible. The behavior seems to depend on which map you open first - if it's an existing map that's part of an FM, the bug appears. If it's a clean new map that isn't part of an FM, the bug doesn't show up. | ||||
Tags | No tags attached. | ||||
I backed up and deleted my entire AppData/Roaming/DarkRadiant folder and restarted pre5, and the problem went away. |
|
Ok it doesn't seem as simple as I thought - I'm still seeing the problem. Reproducing it is difficult but I will update this issue if I make any progress. 0005956 seems related, so happy if you want to mark that as a duplicate and close and I will just update this one. |
|
If it is related to your AppData files, can you maybe attach a zip file of that folder? Maybe I can repro it with that set of files. (We can mark the other as related. If both are symptoms of the same problem, we can always close it down as soon as we know.) |
|
updated steps to reproduce - I can consistently reproduce this | |
adding DarkRadiant folders. One is from when the bug happens, and one is from when it is working properly | |
Fixed. Thanks for the hint with the training mission being loaded before this problem occurred, this was leading me to the source of the problem. | |
DarkRadiant: master 390fd595 07.05.2022 16:43 Details Diff |
0005955: Fix player start not being rendered (in a new map) after a large map has been loaded. The code to determine whether a 4-component colour is "less" than another (as used in the shader pass sorting) was prone to collisions. |
Affected Issues 0005955 |
|
mod - radiantcore/rendersystem/backend/OpenGLStateLess.h | Diff File | ||
DarkRadiant: master 1b271917 07.05.2022 16:43 Details Diff |
0005955: Fix player start not being rendered (in a new map) after a large map has been loaded. The code to determine whether a 4-component colour is "less" than another (as used in the shader pass sorting) was prone to collisions. |
Affected Issues 0005955 |
|
mod - include/version.h | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLStateLess.h | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
03.05.2022 16:58 | Frost_Salamander | New Issue | |
06.05.2022 10:14 | greebo | Status | new => acknowledged |
06.05.2022 10:14 | greebo | Product Version | 2.14.0 => 3.0.0 |
07.05.2022 11:01 | Frost_Salamander | Note Added: 0014822 | |
07.05.2022 11:04 | Frost_Salamander | Note Edited: 0014822 | |
07.05.2022 11:09 | Frost_Salamander | Note Edited: 0014822 | |
07.05.2022 12:10 | Frost_Salamander | Note Added: 0014825 | |
07.05.2022 12:29 | greebo | Note Added: 0014826 | |
07.05.2022 12:29 | greebo | Relationship added | related to 0005956 |
07.05.2022 14:45 | Frost_Salamander | Steps to Reproduce Updated | |
07.05.2022 14:45 | Frost_Salamander | Note Added: 0014827 | |
07.05.2022 14:46 | Frost_Salamander | Steps to Reproduce Updated | |
07.05.2022 14:47 | Frost_Salamander | Steps to Reproduce Updated | |
07.05.2022 14:47 | Frost_Salamander | Steps to Reproduce Updated | |
07.05.2022 14:52 | Frost_Salamander | Note Added: 0014828 | |
07.05.2022 14:52 | Frost_Salamander | File Added: DarkRadiant_with_bug.zip | |
07.05.2022 14:52 | Frost_Salamander | File Added: DarkRadiant_without_bug.zip | |
07.05.2022 16:12 | greebo | Status | acknowledged => confirmed |
07.05.2022 16:40 | greebo | Relationship added | related to 0005953 |
07.05.2022 16:40 | greebo | Assigned To | => greebo |
07.05.2022 16:40 | greebo | Status | confirmed => assigned |
07.05.2022 16:43 | greebo | Changeset attached | => DarkRadiant master 390fd595 |
07.05.2022 16:44 | greebo | Changeset attached | => DarkRadiant master 1b271917 |
07.05.2022 16:45 | greebo | Status | assigned => resolved |
07.05.2022 16:45 | greebo | Resolution | open => fixed |
07.05.2022 16:45 | greebo | Fixed in Version | => 3.0.0 |
07.05.2022 16:45 | greebo | Note Added: 0014829 | |
07.05.2022 16:46 | greebo | Relationship replaced | has duplicate 0005956 |
05.01.2023 16:25 | greebo | Status | resolved => closed |