View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005953 | DarkRadiant | Renderer | public | 01.05.2022 09:47 | 05.01.2023 16:25 |
| Reporter | greebo | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Product Version | 3.0.0 | ||||
| Target Version | 3.0.0 | Fixed in Version | 3.0.0 | ||
| Summary | 0005953: Wireframe object drawing order is changing between sessions | ||||
| Description | Sometimes world spawn geometry is drawing on top of static meshes, sometimes it's the other way around. Possible suspect: OpenGLStateLess. | ||||
| Tags | No tags attached. | ||||
|
DarkRadiant: master 160c5e87 01.05.2022 09:48 Details Diff |
0005953: Sort OpenGLStates by colour, if all the other checks produced the same result. Darker state colours will be considered less than the ones with brighter colours. |
Affected Issues 0005953 |
|
| mod - radiantcore/rendersystem/backend/OpenGLStateLess.h | Diff File | ||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 01.05.2022 09:47 | greebo | New Issue | |
| 01.05.2022 09:47 | greebo | Assigned To | => greebo |
| 01.05.2022 09:47 | greebo | Status | new => assigned |
| 01.05.2022 09:49 | greebo | Changeset attached | => DarkRadiant master 160c5e87 |
| 01.05.2022 09:49 | greebo | Target Version | => 3.0.0 |
| 01.05.2022 09:49 | greebo | Status | assigned => resolved |
| 01.05.2022 09:49 | greebo | Resolution | open => fixed |
| 01.05.2022 09:49 | greebo | Fixed in Version | => 3.0.0 |
| 01.05.2022 09:49 | greebo | Summary | Wireframe objects drawing order is changing between sessions => Wireframe object drawing order is changing between sessions |
| 07.05.2022 16:40 | greebo | Relationship added | related to 0005955 |
| 05.01.2023 16:25 | greebo | Status | resolved => closed |