View Issue Details

IDProjectCategoryView StatusLast Update
0005953DarkRadiantRendererpublic07.05.2022 16:40
Reportergreebo Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version3.0.0 
Target Version3.0.0Fixed in Version3.0.0 
Summary0005953: Wireframe object drawing order is changing between sessions
DescriptionSometimes world spawn geometry is drawing on top of static meshes, sometimes it's the other way around. Possible suspect: OpenGLStateLess.
TagsNo tags attached.

Relationships

related to 0005955 resolvedgreebo Player start entity is invisible in 3.0.0pre5 

Activities

There are no notes attached to this issue.

Related Changesets

DarkRadiant: master 160c5e87

2022-05-01 09:48:54

greebo

Details Diff
0005953: Sort OpenGLStates by colour, if all the other checks produced the same result.
Darker state colours will be considered less than the ones with brighter colours.
Affected Issues
0005953
mod - radiantcore/rendersystem/backend/OpenGLStateLess.h Diff File

Issue History

Date Modified Username Field Change
01.05.2022 09:47 greebo New Issue
01.05.2022 09:47 greebo Assigned To => greebo
01.05.2022 09:47 greebo Status new => assigned
01.05.2022 09:49 greebo Changeset attached => DarkRadiant master 160c5e87
01.05.2022 09:49 greebo Target Version => 3.0.0
01.05.2022 09:49 greebo Status assigned => resolved
01.05.2022 09:49 greebo Resolution open => fixed
01.05.2022 09:49 greebo Fixed in Version => 3.0.0
01.05.2022 09:49 greebo Summary Wireframe objects drawing order is changing between sessions => Wireframe object drawing order is changing between sessions
07.05.2022 16:40 greebo Relationship added related to 0005955