View Issue Details

IDProjectCategoryView StatusLast Update
0000108DarkRadiantRendererpublic12.02.2007 10:07
ReporterSneaksieDave Assigned To 
Status confirmedResolutionopen 
Product Version0.8.1 
Summary0000108: Ambients don't light sides facing away
DescriptionCreate a room with some pillars, and stick an ambient light right in the middle, covering the whole area. In render mode, the back faces of the pillars will not be lit. I tried both "Do not cast shadows" values on the light properties, and several different ambient light textures.
TagsNo tags attached.




12.02.2007 10:07

developer   ~0000100

Known issue -- ambient lights have been fixed for models, but they won't work properly for brushes.

Issue History

Date Modified Username Field Change
11.02.2007 22:27 SneaksieDave New Issue
12.02.2007 10:07 orbweaver Note Added: 0000100
12.02.2007 10:07 orbweaver Status new => confirmed