View Issue Details

IDProjectCategoryView StatusLast Update
0001141The Dark ModAIpublic28.03.2018 15:44
ReporterSneaksieDave Assigned Touser81 
PrioritynormalSeveritynormalReproducibilityN/A
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionTDM 2.06 
Summary0001141: Support entering combat without seeing player
DescriptionSo we don't lose track of this issue. See 0000003 in greebo's post here:
http://modetwo.net/darkmod/index.php?s=&showtopic=8187&view=findpost&p=162816

"3. The AI not going into combat mode. This is by design at the moment. We need to code an exception to the rule that AI need to see you to go into combat mode. This entails a couple of changes, because in combat mode AI are going to chase you, which will be hard if they can't see you. They need to cheat or go by the audio alerts imparted by the player."
TagsNo tags attached.

Activities

user81

28.03.2018 15:44

  ~0010297

This can be done by the mapper with triggers.

Issue History

Date Modified Username Field Change
18.09.2008 22:20 SneaksieDave New Issue
28.03.2018 15:44 user81 Note Added: 0010297
28.03.2018 15:44 user81 Status new => closed
28.03.2018 15:44 user81 Assigned To => user81
28.03.2018 15:44 user81 Resolution open => fixed
28.03.2018 15:44 user81 Fixed in Version => TDM 2.06