View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001141 | The Dark Mod | AI | public | 18.09.2008 22:20 | 28.03.2018 15:44 |
Reporter | SneaksieDave | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Fixed in Version | TDM 2.06 | ||||
Summary | 0001141: Support entering combat without seeing player | ||||
Description | So we don't lose track of this issue. See 0000003 in greebo's post here: http://modetwo.net/darkmod/index.php?s=&showtopic=8187&view=findpost&p=162816 "3. The AI not going into combat mode. This is by design at the moment. We need to code an exception to the rule that AI need to see you to go into combat mode. This entails a couple of changes, because in combat mode AI are going to chase you, which will be hard if they can't see you. They need to cheat or go by the audio alerts imparted by the player." | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
18.09.2008 22:20 | SneaksieDave | New Issue | |
28.03.2018 15:44 |
|
Note Added: 0010297 | |
28.03.2018 15:44 |
|
Status | new => closed |
28.03.2018 15:44 |
|
Assigned To | => user81 |
28.03.2018 15:44 |
|
Resolution | open => fixed |
28.03.2018 15:44 |
|
Fixed in Version | => TDM 2.06 |