View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000116 | DarkRadiant | Map Editing | public | 12.02.2007 23:37 | 25.02.2007 04:55 |
| Reporter | SneaksieDave | Assigned To | SneaksieDave | ||
| Priority | low | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 0.9.0 | ||||
| Summary | 0000116: Paste texture natural from patch to patch | ||||
| Description | (not to be confused with 'Natural' setting on surface properties dialog - this refers to shift-MMB texture mode for brushes) We've almost got it all now - projection, natural unwrapping from brushes, coordinate pasting, even texture flipping. A welcome addition to this family of tools would be a version of paste natural (Shift-MMB) from patch to patch. An example of where this would be useful is in a gothic or roman arch ceiling. Current tools can get it looking good, but a certain amount of manual manipulation is necessary to make the patch transition seamless (usually flipping and translating). The goal of this tool would be to make this seam alignment automatic. | ||||
| Tags | No tags attached. | ||||
| This would only be possible in a defined way if the patches share control points, otherwise it is not easily accomplished. | |
| The current solution is as follows: Use a brush as starting point to texture the two patches in the same scale and rotation. Then pick the texture from the source patch (MMB) and paste it "naturally" on the target patch (Shift-MMB). The texture should be shifted in such a way that the transition is made seamless (if the patches touch each other, that is). | |
|
I *think* this is working, but I'm getting some inconsistent results. Working through it, I think I'm starting to understand these results though. For this example, I'm using two mirrored bevels, as in a doorway arch. Assume that patch 1 is already textured as desired, and done. Case 1. Doing "natural" (the button) on patch 2, followed by any necessary rotation, and then shift-MMB from patch 1 to patch 2 seems to work. Okay. Case 2. Same as above, but using ctrl-MMB. Seemed to work. Should it? Case 3. Doing "natural", followed by necessary rotation, followed by alt-MMB (in case you hit the wrong keystroke), and THEN followed by shift-MMB does NOT work. It apparently "breaks" the functionality somehow. You must do "natural" again to get it to ever work on that patch again. Case 4. Not doing "natural" at all opens a can of worms, and will lead to unpredictable behavior. So, there seems to be something weird in there, remembering the alignment and not letting the user reset it after messing up? The natural button is needed to reset it. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 12.02.2007 23:37 | SneaksieDave | New Issue | |
| 13.02.2007 07:24 | greebo | Note Added: 0000118 | |
| 13.02.2007 07:24 | greebo | Assigned To | => greebo |
| 13.02.2007 07:24 | greebo | Status | new => acknowledged |
| 13.02.2007 07:25 | greebo | Status | acknowledged => assigned |
| 15.02.2007 09:13 | greebo | Note Added: 0000134 | |
| 15.02.2007 09:13 | greebo | Status | assigned => feedback |
| 15.02.2007 09:13 | greebo | Status | feedback => assigned |
| 15.02.2007 09:13 | greebo | Assigned To | greebo => SneaksieDave |
| 15.02.2007 09:13 | greebo | Status | assigned => feedback |
| 15.02.2007 17:19 | SneaksieDave | Note Added: 0000146 |