View Issue Details

IDProjectCategoryView StatusLast Update
0001214The Dark ModCodingpublic14.01.2009 13:53
ReporterFidcal Assigned Toangua  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Summary0001214: Moveable collision sounds don't alert AI
DescriptionMoveable collision sounds aren't set to alert AI. This might break gameplay though.
TagsNo tags attached.

Relationships

duplicate of 0001510 closedangua Collision sounds should propogate to AI 

Activities

Fidcal

Fidcal

01.10.2008 14:17

updater   ~0001695

The repercussions of this should be looked at after release as they may be too involved to deal with at this late freeze stage.
SneaksieDave

SneaksieDave

23.10.2008 21:40

reporter   ~0002118

As this one is certainly not resolved, and not dependent on SL (which is now released) this one should be sent back into the pool. Close if it's a duplicate.

Issue History

Date Modified Username Field Change
30.09.2008 19:14 Fidcal New Issue
30.09.2008 19:14 Fidcal ReleasePriority => minor
01.10.2008 14:15 Fidcal Status new => assigned
01.10.2008 14:15 Fidcal Assigned To => Fidcal
01.10.2008 14:17 Fidcal Note Added: 0001695
01.10.2008 14:17 Fidcal Status assigned => resolved
01.10.2008 14:17 Fidcal Resolution open => fixed
23.10.2008 21:40 SneaksieDave Assigned To Fidcal =>
23.10.2008 21:40 SneaksieDave Note Added: 0002118
23.10.2008 21:40 SneaksieDave Status resolved => feedback
23.10.2008 21:40 SneaksieDave Resolution fixed => reopened
24.10.2008 05:19 angua Project @3@ => The Dark Mod
14.01.2009 13:52 angua Relationship added duplicate of 0001510
14.01.2009 13:52 angua Status feedback => assigned
14.01.2009 13:52 angua Assigned To => angua
14.01.2009 13:53 angua Status assigned => closed
14.01.2009 13:53 angua Resolution reopened => fixed