View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001214 | The Dark Mod | Coding | public | 30.09.2008 19:14 | 14.01.2009 13:53 |
| Reporter | Fidcal | Assigned To | angua | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0001214: Moveable collision sounds don't alert AI | ||||
| Description | Moveable collision sounds aren't set to alert AI. This might break gameplay though. | ||||
| Tags | No tags attached. | ||||
| The repercussions of this should be looked at after release as they may be too involved to deal with at this late freeze stage. | |
| As this one is certainly not resolved, and not dependent on SL (which is now released) this one should be sent back into the pool. Close if it's a duplicate. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 30.09.2008 19:14 | Fidcal | New Issue | |
| 30.09.2008 19:14 | Fidcal | ReleasePriority | => minor |
| 01.10.2008 14:15 | Fidcal | Status | new => assigned |
| 01.10.2008 14:15 | Fidcal | Assigned To | => Fidcal |
| 01.10.2008 14:17 | Fidcal | Note Added: 0001695 | |
| 01.10.2008 14:17 | Fidcal | Status | assigned => resolved |
| 01.10.2008 14:17 | Fidcal | Resolution | open => fixed |
| 23.10.2008 21:40 | SneaksieDave | Assigned To | Fidcal => |
| 23.10.2008 21:40 | SneaksieDave | Note Added: 0002118 | |
| 23.10.2008 21:40 | SneaksieDave | Status | resolved => feedback |
| 23.10.2008 21:40 | SneaksieDave | Resolution | fixed => reopened |
| 24.10.2008 05:19 | angua | Project | @3@ => The Dark Mod |
| 14.01.2009 13:52 | angua | Relationship added | duplicate of 0001510 |
| 14.01.2009 13:52 | angua | Status | feedback => assigned |
| 14.01.2009 13:52 | angua | Assigned To | => angua |
| 14.01.2009 13:53 | angua | Status | assigned => closed |
| 14.01.2009 13:53 | angua | Resolution | reopened => fixed |