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IDProjectCategoryView StatusLast Update
0000127The Dark ModCodingpublic28.06.2008 18:10
ReporterSneaksieDave Assigned Togreebo  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionSVN 
Summary0000127: Frob highlight can leave held object or land on other frobables if stuck
Description1. When a held object is stuck on something (table, wall, doorway) and you turn so it moves out of center view, it will lose frob highlight, even though you're still holding it.

2. Perhaps worse, the frob highlight can then fall on other frobables, even though you're still holding the original object.

One possible solution: make it so whatever is held gets and keeps the highlight for the whole time it's held, and nothing else can get the highlight until the first object is dropped.
TagsNo tags attached.

Activities

SneaksieDave

SneaksieDave

06.03.2008 03:38

reporter   ~0001085

I almost re-tracked this, forgetting I already had.

As a followup:
The current method is that frob highlight turns off when an object is picked up, so point 1 above is no longer valid. However, point 2 holds true. The easiest way to see this is make barrels or crates or bricks, and then pick one up and then, push it against/turn to face the others. Although you are still holding the object in hand, the other objects which are centered in view gain frob highlight. Pretty straightforward.

As a side point: I think perhaps whether or not frob highlight turns off when an object is lifted should be a user preference. I am personally undecided as to preference, but there are times when you do not even know whether something is or isn't in hand, and it would help (I've also heard discussion of an indicator on the hud that something is being carried; current workaround is to "put down" weapons as indication).
greebo

greebo

30.03.2008 09:00

administrator   ~0001117

Fixed. The frobtrace is now prevented when an item is already in the grabber.

Furthermore, there is a new option to let the grabbed item be highlighted while being dragged. The CVAR is tdm_dragged_item_highlight (default: 1).
SneaksieDave

SneaksieDave

30.03.2008 16:37

reporter   ~0001121

Slam dunk closed.

Issue History

Date Modified Username Field Change
16.02.2007 04:18 SneaksieDave New Issue
06.03.2008 03:38 SneaksieDave Note Added: 0001085
30.03.2008 08:52 greebo Status new => assigned
30.03.2008 08:52 greebo Assigned To => greebo
30.03.2008 09:00 greebo Status assigned => resolved
30.03.2008 09:00 greebo Resolution open => fixed
30.03.2008 09:00 greebo Note Added: 0001117
30.03.2008 16:37 SneaksieDave Status resolved => closed
30.03.2008 16:37 SneaksieDave Note Added: 0001121
28.06.2008 18:10 greebo Fixed in Version => SVN