View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000014||DarkRadiant||Map Editing||public||23.01.2007 17:05||16.02.2007 13:22|
|Fixed in Version||0.9.0|
|Summary||0000014: Camera Position Restore on Map Reload|
|Description||Currently, the camera position is set to the info_player_start entity on map load.|
It would be nice if the last active camera position and view angle could be stored into the Registry on program exit and (optionally) restored on next map load.
|Tags||No tags attached.|
The XML registry is probably not the place for this information, as it would a require a mapping between map names in the user.xml and map names on disk, which is a rather clunky design (also resulting in a continually-expanding registry as lots of files are opened).
I think the appropriate place to store this is in the map itself as a DR-specific key on the worldspawn, such as "editor_drLastCameraPos".
|This is working on SVN (overlay_plugin branch) and ready for merging into the trunk. :)|
|23.01.2007 17:05||greebo||New Issue|
|23.01.2007 17:06||greebo||Status||new => assigned|
|23.01.2007 17:06||greebo||Assigned To||=> greebo|
|23.01.2007 17:07||greebo||Assigned To||greebo =>|
|23.01.2007 17:07||greebo||Status||assigned => feedback|
|23.01.2007 17:41||orbweaver||Note Added: 0000003|
|27.01.2007 22:33||greebo||Note Added: 0000033|
|27.01.2007 22:33||greebo||Assigned To||=> greebo|
|27.01.2007 22:33||greebo||Status||feedback => assigned|
|29.01.2007 20:20||greebo||Status||assigned => resolved|
|29.01.2007 20:20||greebo||Fixed in Version||=> latest SVN|
|29.01.2007 20:20||greebo||Resolution||open => fixed|
|16.02.2007 13:22||orbweaver||Status||resolved => closed|