View Issue Details

IDProjectCategoryView StatusLast Update
0001418The Dark ModCodingpublic15.10.2008 13:23
ReporterSneaksieDave Assigned ToIshtvan  
PrioritynormalSeveritynormalReproducibilityN/A
Status closedResolutionfixed 
Product VersionSVN 
Summary0001418: Don't auto-equip next weapon when current is depleted
DescriptionAn excellent point raised by Leatherman.

When you fire your last water arrow, Doom3 auto-equips the fire arrow. Whoops, hope you weren't in any AI's line of sight...

Of course, this applies to all; it should never auto-equip the next weapon.
TagsNo tags attached.

Relationships

related to 0001377 closedIshtvan Picking up arrow changes selected weapon 

Activities

greebo

greebo

14.10.2008 05:08

administrator   ~0002019

The place for this is player.cpp, line 2579.

Suggest adding a CVAR which defaults to 0.
Ishtvan

Ishtvan

14.10.2008 06:53

reporter   ~0002024

Whoops, I just removed the behavior before reading that we wanted it to be a cvar. Does anyone actually want this behavior?
Ishtvan

Ishtvan

14.10.2008 07:13

reporter   ~0002026

Last edited: 14.10.2008 07:13

Oh well I'm adding the cvar just in case. With an explicit warning about fire arrows. :)

Issue History

Date Modified Username Field Change
14.10.2008 02:59 SneaksieDave New Issue
14.10.2008 03:23 HappyCheeze Relationship added child of 0001377
14.10.2008 03:23 HappyCheeze Relationship deleted child of 0001377
14.10.2008 03:23 HappyCheeze Relationship added related to 0001377
14.10.2008 04:50 Ishtvan Status new => assigned
14.10.2008 04:50 Ishtvan Assigned To => Ishtvan
14.10.2008 05:08 greebo Note Added: 0002019
14.10.2008 06:53 Ishtvan Note Added: 0002024
14.10.2008 07:13 Ishtvan Note Added: 0002026
14.10.2008 07:13 Ishtvan Note Edited: 0002026
14.10.2008 07:41 Ishtvan Status assigned => resolved
14.10.2008 07:41 Ishtvan Resolution open => fixed
15.10.2008 13:23 SneaksieDave Status resolved => closed