View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001418 | The Dark Mod | Coding | public | 14.10.2008 02:59 | 15.10.2008 13:23 |
Reporter | SneaksieDave | Assigned To | Ishtvan | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Summary | 0001418: Don't auto-equip next weapon when current is depleted | ||||
Description | An excellent point raised by Leatherman. When you fire your last water arrow, Doom3 auto-equips the fire arrow. Whoops, hope you weren't in any AI's line of sight... Of course, this applies to all; it should never auto-equip the next weapon. | ||||
Tags | No tags attached. | ||||
The place for this is player.cpp, line 2579. Suggest adding a CVAR which defaults to 0. |
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Whoops, I just removed the behavior before reading that we wanted it to be a cvar. Does anyone actually want this behavior? | |
Oh well I'm adding the cvar just in case. With an explicit warning about fire arrows. :) |
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Date Modified | Username | Field | Change |
---|---|---|---|
14.10.2008 02:59 | SneaksieDave | New Issue | |
14.10.2008 03:23 | HappyCheeze | Relationship added | child of 0001377 |
14.10.2008 03:23 | HappyCheeze | Relationship deleted | child of 0001377 |
14.10.2008 03:23 | HappyCheeze | Relationship added | related to 0001377 |
14.10.2008 04:50 | Ishtvan | Status | new => assigned |
14.10.2008 04:50 | Ishtvan | Assigned To | => Ishtvan |
14.10.2008 05:08 | greebo | Note Added: 0002019 | |
14.10.2008 06:53 | Ishtvan | Note Added: 0002024 | |
14.10.2008 07:13 | Ishtvan | Note Added: 0002026 | |
14.10.2008 07:13 | Ishtvan | Note Edited: 0002026 | |
14.10.2008 07:41 | Ishtvan | Status | assigned => resolved |
14.10.2008 07:41 | Ishtvan | Resolution | open => fixed |
15.10.2008 13:23 | SneaksieDave | Status | resolved => closed |