View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001425 | The Dark Mod | Mapping | public | 14.10.2008 18:55 | 29.06.2009 08:06 |
| Reporter | LeatherMan | Assigned To | Springheel | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Summary | 0001425: Floating/ghosting when colliding with certain objects or terrain. | ||||
| Description | There are several corners/objects in StLucia where, if the player bumps into it, they will begin floating upwards and "ghost" through the map. It is easily reproduceable and ruins the current game (almost always requires loading a previous save to cancel the effects). | ||||
| Additional Information | Several areas that have been noticed: * A grate in the sewer tunnels (see attached screenshot) * The right corner of the priest's desk * Corner in outside passageway where guards stand/patrol * Right corner of painting in church http://brokenarts.com/lucia/another_ghosting_spot.jpg | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| The grate has been fixed. Haven't looked into the other ones. | |
| This has been solved in the main mod for about 95% of cases. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 14.10.2008 18:55 | LeatherMan | New Issue | |
| 14.10.2008 18:55 | LeatherMan | File Added: tunnel3.jpg | |
| 14.10.2008 18:55 | LeatherMan | ReleasePriority | => important |
| 15.10.2008 08:38 | greebo | Status | new => confirmed |
| 15.10.2008 08:39 | greebo | Note Added: 0002047 | |
| 24.10.2008 05:22 | angua | Project | @3@ => The Dark Mod |
| 29.10.2008 15:09 | Springheel | Note Added: 0002139 | |
| 29.10.2008 15:09 | Springheel | Status | confirmed => resolved |
| 29.10.2008 15:09 | Springheel | Resolution | open => fixed |
| 29.10.2008 15:09 | Springheel | Assigned To | => Springheel |
| 29.06.2009 08:06 | greebo | Status | resolved => closed |