View Issue Details

IDProjectCategoryView StatusLast Update
0000144DarkRadiantMap Editingpublic27.02.2007 02:01
ReporterSneaksieDave Assigned Togreebo  
Status closedResolutionfixed 
Product Version0.8.1 
Fixed in Version0.9.0 
Summary0000144: Typo in noshadows property
DescriptionDiscovered by jdude. When turning off shadows for a given light, DR exports the keypair field, "noshadow". It should be "noshadows".

I suppose this might also apply to other entities too, now that I think of it.
TagsNo tags attached.




24.02.2007 09:17

administrator   ~0000198

I'm trying to add this feedback for the millionth time, let's hope it works :)

Here are the exact steps in detail :)

-New map
-open entity list (L); it's completely blank. close the list
-drag a box
-grab one of the sides and collapse it to zero size. Don't let go!
-look at the origin; there will be negative coordinates showing on the origin
-now, let go; it vanishes
-open entity list again; there is a branch (+) entry. expand it. it has a worldspawn entry; click it. the negative coords are once again shown on the origin.

The image above ( shows basically all I can show, and it happens every single time I do it.

As further documentation, here the contents (fully contained within the quotes) of,
1. A new, empty map:
Version 2

2. The map after creating this degenerate brush:
Version 2
// entity 0
"classname" "worldspawn"
"editor_drLastCameraPos" "0 0 0"
"editor_drLastCameraAngle" "0 0 0"

So something definitely changes. Perhaps it isn't a problem, but for some reason these negative coords are shown.

Issue History

Date Modified Username Field Change
24.02.2007 05:50 SneaksieDave New Issue
24.02.2007 08:57 greebo Status new => assigned
24.02.2007 08:57 greebo Assigned To => greebo
24.02.2007 09:17 greebo Status assigned => resolved
24.02.2007 09:17 greebo Fixed in Version => latest SVN
24.02.2007 09:17 greebo Resolution open => fixed
24.02.2007 09:17 greebo Note Added: 0000198
27.02.2007 02:01 SneaksieDave Status resolved => closed