View Issue Details

IDProjectCategoryView StatusLast Update
0001463The Dark ModTexturespublic29.06.2009 08:05
ReporterFlanders Assigned ToFidcal  
PrioritynormalSeveritynormalReproducibilityN/A
Status closedResolutionopen 
Product VersionSVN 
Summary0001463: wrong shader for wood/boards/rough_wood_brown
Descriptionthe wood/boards/rough_wood_brown
looks like wood/boards/rough_wood_fungi now

My brown buildings turned green since a recent svn update
Additional Informationlook here:

tdm_wood_boards,
textures/darkmod/wood/boards/rough_wood_brown,
line 1301
TagsNo tags attached.

Activities

tels

tels

28.10.2008 19:15

reporter   ~0002130

// commeted out by fidcal testing because too bright in texture ambient...
// {
// blend diffusemap
// map textures/darkmod/wood/boards/rough_wood_grey
// red parm0 * 0.8
// green parm1 * 0.6
// blue parm1 * 0.4
// }

Fidcal, can you please restore the material shader?
Fidcal

Fidcal

28.10.2008 20:54

updater   ~0002134

This was quick fixed for SL because it glowed in ambient light but now restored. So may need looking at to see why it glows.
Flanders

Flanders

28.10.2008 22:32

updater   ~0002135

Yes, it's brown now, thank you.
I don't see it glow though. Tried multiple ambient light values from 4 to 7 and it still looks dark to me.

Issue History

Date Modified Username Field Change
25.10.2008 09:00 Flanders New Issue
28.10.2008 19:15 tels Note Added: 0002130
28.10.2008 19:15 tels Status new => assigned
28.10.2008 19:15 tels Assigned To => Fidcal
28.10.2008 20:54 Fidcal Note Added: 0002134
28.10.2008 20:54 Fidcal Status assigned => feedback
28.10.2008 22:32 Flanders Note Added: 0002135
19.11.2008 12:57 Flanders3 Status feedback => resolved
29.06.2009 08:05 greebo Status resolved => closed