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IDProjectCategoryView StatusLast Update
0001469The Dark ModCodingpublic27.01.2011 14:03
ReporterFidcal Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Summary0001469: AI collapse instantly attack key hit
DescriptionDrSpock reports: guards would ragdoll as soon as I hit the attack key, before the animation connected with their heads and before the sound effect even played. I think there maybe should be a small pause (less than a second) even after your blackjack connects before the guards ragdoll, otherwise it just feels fake.
TagsNo tags attached.

Activities

Ishtvan

Ishtvan

11.01.2009 10:51

reporter   ~0002293

I watched this in super-slow motion and they're not collapsing as soon as attack is hit. They start collapsing right after the blackjack makes contact with their head, like you'd expect. There is an initial slomo setting on the ragdoll though that we can use to excagerrate the initial stage before they collapse like a sack of beans.
Mortem Desino

Mortem Desino

18.01.2009 14:55

reporter   ~0002301

I agree with the slomo setting. The natural human reaction to any kind of shock is to tense up muscles, not totally relax them.

Just make sure the ragdoll isn't frobbable until after the slomo collapse stage.
tels

tels

23.03.2010 14:31

reporter   ~0002957

How would one enable this "initial slow-mo" setting?

Issue History

Date Modified Username Field Change
27.10.2008 09:02 Fidcal New Issue
11.01.2009 10:51 Ishtvan Note Added: 0002293
18.01.2009 14:55 Mortem Desino Note Added: 0002301
23.03.2010 14:31 tels Note Added: 0002957
27.01.2011 14:03 Springheel Status new => closed
27.01.2011 14:03 Springheel Assigned To => Springheel
27.01.2011 14:03 Springheel Resolution open => fixed