View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001507 | The Dark Mod | Script/Def | public | 15.11.2008 11:29 | 26.03.2010 07:37 |
Reporter | greebo | Assigned To | Flanders3 | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Fixed in Version | TDM 1.00 | ||||
Summary | 0001507: Set up loot entityDefs for all available loot models | ||||
Description | Currently, we have more loot models than loot entityDefs, it seems. An example is the models/darkmod/loot/chalice.lwo model, which doesn't have a corresponding loot entityDef. We need to go through and check all loot models if they're set up correctly (including checking whether a collision mesh is present to set it up as moveable loot), plus assignment of loot value and icon. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
15.11.2008 11:29 | greebo | New Issue | |
15.11.2008 11:29 | greebo | Status | new => confirmed |
17.11.2008 14:31 | greebo | Status | confirmed => assigned |
17.11.2008 14:31 | greebo | Assigned To | => Flanders3 |
27.11.2008 16:20 | Flanders3 | Status | assigned => feedback |
27.11.2008 16:27 | greebo | Note Added: 0002193 | |
27.11.2008 16:27 | greebo | Status | feedback => resolved |
27.11.2008 16:27 | greebo | Fixed in Version | => TDM 1.0 |
27.11.2008 16:27 | greebo | Resolution | open => fixed |
26.03.2010 07:37 | greebo | Status | resolved => closed |