View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001571 | The Dark Mod | AI | public | 12.12.2008 17:27 | 26.03.2010 07:38 |
| Reporter | SneaksieDave | Assigned To | angua | ||
| Priority | low | Severity | minor | Reproducibility | random |
| Status | closed | Resolution | fixed | ||
| Product Version | SVN | ||||
| Summary | 0001571: Some AI alert barks are strange | ||||
| Description | A general issue, and possibly already tracked in some form or another (if another such issue is known, please link these or close as best suits). When alerted, AI sometimes give rather odd barks. Not sure if this is a programming issue (assignment of barks) or an audio issue (availability of barks), so I put it under AI to start. Some examples on going alert are: 1. "take that!" or similar (builders say something different than our benny), even though they are 10 meters away... 2. "Hahahahahaha..." Huh? | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 12.12.2008 17:27 | SneaksieDave | New Issue | |
| 09.01.2009 18:54 | angua | Status | new => assigned |
| 09.01.2009 18:54 | angua | Assigned To | => angua |
| 09.01.2009 19:46 | angua | Status | assigned => resolved |
| 09.01.2009 19:46 | angua | Resolution | open => fixed |
| 09.01.2009 19:47 | angua | Note Added: 0002290 | |
| 26.03.2010 07:38 | greebo | Status | resolved => closed |