View Issue Details

IDProjectCategoryView StatusLast Update
0000162DarkRadiantMap Editingpublic04.03.2007 02:12
ReporterSneaksieDave Assigned Togreebo  
Status closedResolutionfixed 
Product Version0.9.0 
Fixed in Version0.9.0 
Summary0000162: Texture lock not working for special entities?
DescriptionI keep searching for the right word to use for things like doors, lights, AI, etc... because brushes are also 'entities'. Do we have some accepted term?

Anyway - it seems that texture lock is not working for these items.
-Create a brush
-Clone it, and place it right next to the other
-Make sure texture lock is ON
-Turn one brush into a func_door, or func_static, or whatever
-drag them both around

For some reason, the erm... 'special entity' doesn't get texture lock.
TagsNo tags attached.


related to 0000165 closedgreebo Child Patches of func_statics are not translated along with their Parent 




28.02.2007 21:03

administrator   ~0000285

(To clarify: Brushes aren't entities - brushes/patches are called primitives :). Func_statics are entities containing child primitives, if you want to get technical).

Apart from that: I'll look into that. :)


28.02.2007 21:14

administrator   ~0000289

Confirmed. As the origin of the func_static moves, the brushes do as well, but their TexDef stays still the same making the appearance as if it is "shifted".


01.03.2007 17:40

administrator   ~0000296

Fixed in SVN.

Issue History

Date Modified Username Field Change
28.02.2007 20:47 SneaksieDave New Issue
28.02.2007 21:03 greebo Note Added: 0000285
28.02.2007 21:04 greebo Status new => assigned
28.02.2007 21:04 greebo Assigned To => greebo
28.02.2007 21:14 greebo Note Added: 0000289
28.02.2007 21:14 greebo Status assigned => confirmed
01.03.2007 10:57 greebo Relationship added related to 0000165
01.03.2007 17:40 greebo Status confirmed => resolved
01.03.2007 17:40 greebo Fixed in Version => latest SVN
01.03.2007 17:40 greebo Resolution open => fixed
01.03.2007 17:40 greebo Note Added: 0000296
04.03.2007 02:12 SneaksieDave Status resolved => closed