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IDProjectCategoryView StatusLast Update
0001623The Dark ModAIpublic07.05.2011 00:38
ReporterSpringheel Assigned Tograyman  
PrioritylowSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Target VersionTDM 1.06Fixed in VersionTDM 1.06 
Summary0001623: AI don't notice lights going out in front of them
DescriptionNot major issues, but they do come up fairly regularly.

There are two parts to this. While it's great that Ai can notice torches that have been put out, there are two circumstances where their reaction seems unrealistic.

1. An AI is looking directly at a torch and the player shoots it out with a water arrow. Presumably the AI should react quite strongly to that, as the torch obviously did not go out on its own. This could probably be fixed by tinkering with the visual stim on the water arrow, or by spawning some kind of temporary alert marker.

2. The second one is trickier. Imagine an AI sitting in a chair beside a single torch. The player puts out the torch behind the AI's back, and the room is plunged into darkness. In reality, the room suddenly going dark should cause some kind of reaction in the AI--having them continue to behave as if nothing happened is not very believable. But I'm not entirely sure how this would be handled with code.
TagsNo tags attached.

Activities

grayman

grayman

06.05.2011 23:15

viewer   ~0003835

These situations are handled by the fix to 0002603.

Issue History

Date Modified Username Field Change
17.01.2009 13:31 Springheel New Issue
06.05.2011 23:15 grayman Note Added: 0003835
06.05.2011 23:15 grayman Status new => resolved
06.05.2011 23:15 grayman Resolution open => fixed
06.05.2011 23:15 grayman Fixed in Version => TDM 1.06
06.05.2011 23:15 grayman Target Version => TDM 1.06
07.05.2011 00:38 grayman Assigned To => grayman
07.05.2011 00:38 grayman Status resolved => assigned
07.05.2011 00:38 grayman Status assigned => resolved