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IDProjectCategoryView StatusLast Update
0001679The Dark ModPhysicspublic26.03.2010 07:39
ReporterIshtvan Assigned ToIshtvan  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
Summary0001679: Melee: Friendly AI sometimes still hit eachother
DescriptionI think it's when the attack starts out already inside the other AI. You checked in the normal ::checkattack routine but not in the duplicated code where we start out hitting something. Incidentally you might want to rewrite this so it calls a separate function in both checks so we don't have to duplicate any code.
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Ishtvan

Ishtvan

28.03.2009 04:02

reporter   ~0002396

Found a place in the point-blank hit test in CMeleeWeapon::ActivateAttack where it wasn't testing for friendlyness. Should be fixed now.
Ishtvan

Ishtvan

28.03.2009 04:28

reporter   ~0002399

Last edited: 28.03.2009 04:28

... or not. Friendly AI are still sometimes damaging eachother ingame.

Issue History

Date Modified Username Field Change
06.03.2009 08:39 Ishtvan New Issue
06.03.2009 08:39 Ishtvan Status new => assigned
06.03.2009 08:39 Ishtvan Assigned To => Ishtvan
28.03.2009 04:02 Ishtvan Note Added: 0002396
28.03.2009 04:02 Ishtvan Status assigned => resolved
28.03.2009 04:02 Ishtvan Resolution open => fixed
28.03.2009 04:28 Ishtvan Note Added: 0002399
28.03.2009 04:28 Ishtvan Status resolved => feedback
28.03.2009 04:28 Ishtvan Resolution fixed => reopened
28.03.2009 04:28 Ishtvan Note Edited: 0002399
28.03.2009 04:28 Ishtvan Status feedback => confirmed
04.07.2009 00:35 Ishtvan Status confirmed => resolved
04.07.2009 00:35 Ishtvan Resolution reopened => fixed
26.03.2010 07:39 greebo Status resolved => closed