View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000168 | DarkRadiant | Saving and loading | public | 03.03.2007 12:14 | 07.05.2007 16:35 |
Reporter | orbweaver | Assigned To | orbweaver | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 0.9.0 | ||||
Fixed in Version | 0.9.0 | ||||
Summary | 0000168: Loading objective_test.map on Linux causes 100% CPU lock at entity 59 | ||||
Description | With objective_test.map revision 1996, the load process gets as far as entity 59 and then DR locks up with full CPU usage. | ||||
Tags | No tags attached. | ||||
Confirmed under Windows as well. | |
Fixed in SVN. A bug in TextureManipulator::getFlatShaderColour() was setting the pixel step increment to 0 for images with less than 20 pixels due to integer conversion. | |
My fault! Thanks for fixing it! | |
Date Modified | Username | Field | Change |
---|---|---|---|
03.03.2007 12:14 | orbweaver | New Issue | |
03.03.2007 12:14 | orbweaver | Status | new => assigned |
03.03.2007 12:14 | orbweaver | Assigned To | => orbweaver |
03.03.2007 13:29 | greebo | Note Added: 0000305 | |
04.03.2007 12:17 | orbweaver | Status | assigned => resolved |
04.03.2007 12:17 | orbweaver | Fixed in Version | => latest SVN |
04.03.2007 12:17 | orbweaver | Resolution | open => fixed |
04.03.2007 12:17 | orbweaver | Note Added: 0000317 | |
04.03.2007 13:14 | greebo | Note Added: 0000319 | |
07.05.2007 16:35 | orbweaver | Status | resolved => closed |