View Issue Details

IDProjectCategoryView StatusLast Update
0001722The Dark ModCodingpublic26.03.2010 07:39
Reportergreebo Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionTDM 1.00 
Summary0001722: Lockpick sound volume is depending on the side of the door you're standing on
DescriptionLockpick sound volume is depending on the side of the door you're standing on, when double-sided handle entities are used. The sounds are propagated from the center of the bounding box by default, which sometimes is at the other side of the door's closed visportal, leading to a decreased sound volume.
TagsNo tags attached.

Activities

greebo

greebo

28.03.2009 13:47

administrator   ~0002400

Fixed, the bounding box corner nearest to the player's eye position is used from now on.

Issue History

Date Modified Username Field Change
28.03.2009 13:47 greebo New Issue
28.03.2009 13:47 greebo Status new => assigned
28.03.2009 13:47 greebo Assigned To => greebo
28.03.2009 13:47 greebo Note Added: 0002400
28.03.2009 13:47 greebo Status assigned => resolved
28.03.2009 13:47 greebo Fixed in Version => TDM 1.0
28.03.2009 13:47 greebo Resolution open => fixed
26.03.2010 07:39 greebo Status resolved => closed