View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001771 | The Dark Mod | AI | public | 30.04.2009 18:06 | 04.09.2013 13:48 |
| Reporter | SneaksieDave | Assigned To | angua | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | SVN | ||||
| Fixed in Version | TDM 2.00 | ||||
| Summary | 0001771: Need minimum time (or some control method) between barks of different alert levels | ||||
| Description | This is closely related to 0001139 (which might actually be addressed at this point; I haven't checked specifically at time of tracking this). However in contrast to the former, this one probably requires a more complex approach. The problem in a nutshell is that as an AI is changing alert levels (e.g. from 1-2 and 2 back to 1), he'll comment; if the player is keeping them very close to the boundary between levels, they'll bark very frequently, and even cut themselves off mid-sentence (a good thing, but not this rapidly). It ends up sounding more like they are stuck or schizophrenic: "Hm! What was that noise!/Tis surely my/Hm! What was that noi/Twas not but/That sound...!" To repro this issue easily, place a guard on metal facing away (or make him blind) and then simply walk, sneak, or crawl past him. He'll keep switching between alert levels 0 and 1, over and over, barking very often. Not really sure what to suggest; any measure put in place will certainly affect gameplay. | ||||
| Tags | No tags attached. | ||||
| How did Thief handle this issue, I wonder? | |
| Is this still an issue? | |
| I'm marking this as resolved, given the extensive bark work done in 2.00. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 30.04.2009 18:06 | SneaksieDave | New Issue | |
| 01.05.2009 02:19 | Springheel | Note Added: 0002459 | |
| 07.08.2009 20:23 | Springheel | Status | new => assigned |
| 07.08.2009 20:23 | Springheel | Assigned To | => angua |
| 07.08.2009 20:23 | Springheel | Note Added: 0002609 | |
| 04.09.2013 13:48 | grayman | Note Added: 0006151 | |
| 04.09.2013 13:48 | grayman | Status | assigned => resolved |
| 04.09.2013 13:48 | grayman | Resolution | open => fixed |
| 04.09.2013 13:48 | grayman | Fixed in Version | => TDM 2.00 |