View Issue Details

IDProjectCategoryView StatusLast Update
0001797The Dark ModCodingpublic22.12.2018 09:44
ReporterIshtvan Assigned Touser81 
PrioritynormalSeveritynormalReproducibilitysometimes
Status closedResolutionfixed 
Fixed in VersionTDM 2.07 
Summary0001797: Bow attack cancel on damage not always working
DescriptionI was testing the bow attack stopping when the player is damaged, and it stopped working sometimes. Don't know the conditions yet. It may be something subtle like the order in which entities are script-updated.
TagsNo tags attached.

Activities

Ishtvan

Ishtvan

15.06.2009 19:22

reporter   ~0002500

Don't know what changed but this is almost never working now. It could be the order in which entities are updated, becuase I tested it by having the player fall some distance, and that works, but it seems to be failing when they take damage from external things that might be updating the script vars after the script has already run that frame. Need a better way of tracking damage.

user81

28.03.2018 15:37

  ~0010290

9yr old tracker with no notes.

user81

22.12.2018 09:44

  ~0011018

very old tracker with no notes.

Issue History

Date Modified Username Field Change
24.05.2009 08:50 Ishtvan New Issue
15.06.2009 19:22 Ishtvan Note Added: 0002500
28.03.2018 15:37 user81 Note Added: 0010290
28.03.2018 15:37 user81 Assigned To => user81
28.03.2018 15:37 user81 Status new => suspended
22.12.2018 09:44 user81 Note Added: 0011018
22.12.2018 09:44 user81 Status suspended => closed
22.12.2018 09:44 user81 Resolution open => fixed
22.12.2018 09:44 user81 Fixed in Version => TDM 2.07