View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001799 | The Dark Mod | AI | public | 24.05.2009 12:26 | 26.03.2010 07:39 |
Reporter | Ishtvan | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Fixed in Version | TDM 1.00 | ||||
Summary | 0001799: AI getting stuck in a loop starting combat state | ||||
Description | (possibly when they acquire a fleeing enemy?) You can see this happen repeatably in the map test/aivsai. It seems to happen when some AI start fleeing, but I'm not sure. You can have two enemies 5 ft away from eachother, and they both become "broken," playing the first few frames of the "combat alert" sequence over and over again, but never finishing it and going to combat. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
24.05.2009 12:26 | Ishtvan | New Issue | |
24.05.2009 12:27 | Ishtvan | Note Added: 0002484 | |
31.07.2009 18:39 | greebo | Status | new => assigned |
31.07.2009 18:39 | greebo | Assigned To | => greebo |
31.07.2009 18:39 | greebo | Status | assigned => resolved |
31.07.2009 18:39 | greebo | Fixed in Version | => TDM 1.0 |
31.07.2009 18:39 | greebo | Resolution | open => fixed |
26.03.2010 07:39 | greebo | Status | resolved => closed |