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IDProjectCategoryView StatusLast Update
0001836The Dark ModAIpublic26.03.2010 07:39
ReporterIshtvan Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
Summary0001836: AI Not responding to visual stims?
DescriptionAI stopped responding to blood and corpses visibly. They still respond if they bump into a corpse physically. Seems like they're not getting visual stim alerts anymore. I don't think I changed anything related to this, but maybe it was subtle.
TagsNo tags attached.

Activities

greebo

greebo

29.06.2009 06:22

administrator   ~0002508

Is there a testmap with that situation? It's well possible that the blood stim was considered to be "in darkness" by the AI, which happens regularly when point lights are too far away.
angua

angua

29.06.2009 19:34

manager   ~0002517

Can't reproduce this (added test/bloodmarker.map).
Kill the builder guard, move his body somewhere in the dark and use the switch to change the proguard's patrol. The proguard will see the blood as soon as he eners the room.
Maybe this happens only with specific AI (could be a head joint orientation issue, similar to the spider problem maybe?)
Springheel

Springheel

07.08.2009 00:41

administrator   ~0002605

This sounds to me like it was probably related to the LAS not being saved.
Springheel

Springheel

05.02.2010 14:20

administrator   ~0002911

I know guards have been seeing corpses recently, so I'm going to set this resolved until it comes up again.

Issue History

Date Modified Username Field Change
27.06.2009 09:27 Ishtvan New Issue
29.06.2009 06:22 greebo Note Added: 0002508
29.06.2009 06:23 greebo Status new => feedback
29.06.2009 19:34 angua Note Added: 0002517
07.08.2009 00:41 Springheel Note Added: 0002605
05.02.2010 14:20 Springheel Note Added: 0002911
05.02.2010 14:20 Springheel Status feedback => resolved
05.02.2010 14:20 Springheel Resolution open => fixed
05.02.2010 14:20 Springheel Assigned To => Springheel
26.03.2010 07:39 greebo Status resolved => closed