View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001843 | The Dark Mod | Textures | public | 02.07.2009 18:19 | 03.08.2009 17:56 |
| Reporter | SneaksieDave | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | SVN | ||||
| Fixed in Version | TDM 1.00 | ||||
| Summary | 0001843: Player_clip makes 'sound' AI can hear | ||||
| Description | No sound is heard in game, but the AI can hear you walking on player_clip (approx metal volume, I think?). It is assumed this might affect other clip materials as well. Thread: http://modetwo.net/darkmod/index.php?showtopic=9467&hl= | ||||
| Tags | No tags attached. | ||||
| Use nodrawsolid textures instead of player clip, for walking surfaces. | |
|
Seems this might not yet be resolved: http://modetwo.net/darkmod/index.php?s=&showtopic=9467&view=findpost&p=189091 Example given is walking on a readable (gui) causes the same type of 'silent maximum noise'. |
|
| Playerclip is silent now. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 02.07.2009 18:19 | SneaksieDave | New Issue | |
| 07.07.2009 01:40 | SneaksieDave | Note Added: 0002534 | |
| 07.07.2009 01:40 | SneaksieDave | Status | new => closed |
| 07.07.2009 01:40 | SneaksieDave | Resolution | open => no change required |
| 01.08.2009 14:45 | SneaksieDave | Note Added: 0002578 | |
| 01.08.2009 14:45 | SneaksieDave | Status | closed => new |
| 02.08.2009 09:47 | greebo | Status | new => assigned |
| 02.08.2009 09:47 | greebo | Assigned To | => greebo |
| 02.08.2009 09:47 | greebo | Note Added: 0002583 | |
| 02.08.2009 09:47 | greebo | Status | assigned => resolved |
| 02.08.2009 09:47 | greebo | Fixed in Version | => TDM 1.0 |
| 03.08.2009 17:56 | SneaksieDave | Status | resolved => closed |