View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001886 | The Dark Mod | AI | public | 01.08.2009 23:37 | 02.08.2009 18:26 |
| Reporter | Springheel | Assigned To | |||
| Priority | low | Severity | normal | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0001886: Extra "persontype" values for greeting tweaks | ||||
| Description | To make best use of the existing vocals, we could use two new "persontype" values (at some point). "PERSONTYPE_PRIEST" Only priests should really receive the current "Father" greeting. Most characters will use the "guard" greetings for builders. "PERSONTYPE_ELITE" This would be for elite guards or other high-status (non-noble) characters, who would receive the "guard to superior" greetings. | ||||
| Tags | No tags attached. | ||||
| The code already queries these persontypes for greetings, but no AI have been set up to use this at the moment (at least I'm not aware of it). Basically, it's just the spawnargs which need to be added. | |
| Ok, I've added it to the def of the existing relevant characters. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 01.08.2009 23:37 | Springheel | New Issue | |
| 02.08.2009 06:14 | greebo | Note Added: 0002581 | |
| 02.08.2009 18:26 | Springheel | Note Added: 0002584 | |
| 02.08.2009 18:26 | Springheel | Status | new => closed |
| 02.08.2009 18:26 | Springheel | Resolution | open => fixed |