View Issue Details

IDProjectCategoryView StatusLast Update
0001907The Dark ModCodingpublic26.03.2010 07:39
ReporterSpringheel Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Fixed in VersionTDM 1.00 
Summary0001907: Flashbomb Issues
Description8. Flashbombs are either not very effective or I don't know how to use them properly. Out of about 10 attempts, I only managed to blind an AI twice, and once he recovered so fast that I had no chance to take advantage of it in any way.

9. On a related issue, when I blinded an AI, his sword teleported to his hip. He then proceeded to attack me with an empty hand, although he could hit and block as if his sword was out. Might be related to the blinded animation?
TagsNo tags attached.

Activities

greebo

greebo

08.09.2009 18:37

administrator   ~0002640

Made AI flash detection code more tolerant when dropping flashbombs. It was easy for the flash to be outside the AI's FOV.

I couldn't see this sword behaviour when playing the blind anim.

Issue History

Date Modified Username Field Change
13.08.2009 14:26 Springheel New Issue
08.09.2009 18:35 greebo Status new => assigned
08.09.2009 18:35 greebo Assigned To => greebo
08.09.2009 18:37 greebo Note Added: 0002640
08.09.2009 18:37 greebo Status assigned => resolved
08.09.2009 18:37 greebo Fixed in Version => TDM 1.0
08.09.2009 18:37 greebo Resolution open => fixed
26.03.2010 07:39 greebo Status resolved => closed