View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001929 | The Dark Mod | Coding | public | 26.08.2009 01:08 | 05.10.2017 21:49 |
| Reporter | Springheel | Assigned To | New Horizon | ||
| Priority | normal | Severity | normal | Reproducibility | sometimes |
| Status | closed | Resolution | unable to reproduce | ||
| Product Version | TDM 1.04 | ||||
| Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
| Summary | 0001929: AI KO cone not working | ||||
| Description | Hmm, something is off here. I'm still able to KO alerted combatants from the front. The builder guard had his hammer out searching, and I ran right up and hit him with my blackjack. First hit he just jerked, but second hit he went down. Several times now I've been able to KO bare-headed guards from the front, even when they are alert. edit: guards with helmets seem to be working properly. Trying to bj them from the front fails whether they are alert or not. But things are not working for bare-headed guards...I can KO them in the middle of combat. Are we sure that the ko_alert_angle* spawnargs actually work? http://modetwo.net/darkmod/index.php?showtopic=9564&pid=192392&st=25&#entry192392 | ||||
| Tags | No tags attached. | ||||
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I think I might be able to track this down and work it out. AI are no longer blackjackable in combat though. |
|
| This will have to wait until 1.06 or beyond. | |
|
Partially resolved. Non-helmeted AI can no longer be blackjacked in combat as I've added a new setting to allow us to decide when individual AI become immune to BJ'ing. Helmeted guards become immune at level 4, so that's why they can't be BJ'd while searching. Non-helmeted don't become immune until level 5, and the search animation causes them to lean forward a bit which makes the ko done easy to clip into with the blackjack from the front. Will take some investigation for a future update. In the meantime however, things are definitely better. |
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| No new reports | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 26.08.2009 01:08 | Springheel | New Issue | |
| 28.08.2009 22:20 | Springheel | Status | new => assigned |
| 28.08.2009 22:20 | Springheel | Assigned To | => Ishtvan |
| 27.11.2010 13:17 | tels | Relationship added | has duplicate 0002130 |
| 08.03.2011 13:54 | New Horizon | Assigned To | Ishtvan => New Horizon |
| 08.03.2011 13:55 | New Horizon | Note Added: 0003735 | |
| 14.03.2011 20:52 | New Horizon | Note Added: 0003756 | |
| 17.03.2011 20:20 | New Horizon | Note Added: 0003759 | |
| 29.03.2011 19:52 | New Horizon | Status | assigned => suspended |
| 29.03.2011 19:52 | New Horizon | Resolution | open => suspended |
| 29.03.2011 19:52 | New Horizon | Product Version | => TDM 1.04 |
| 29.03.2011 19:52 | New Horizon | Target Version | => TDM 1.06 |
| 29.04.2011 06:29 | greebo | Target Version | TDM 1.06 => |
| 05.10.2017 21:48 | nbohr1more | Note Added: 0009403 | |
| 05.10.2017 21:49 | nbohr1more | Resolution | suspended => unable to reproduce |
| 05.10.2017 21:49 | nbohr1more | Fixed in Version | => TDM 2.00 |
| 05.10.2017 21:49 | nbohr1more | Target Version | => TDM 2.00 |
| 05.10.2017 21:49 | nbohr1more | Status | suspended => closed |