View Issue Details

IDProjectCategoryView StatusLast Update
0000196DarkRadiantGUIpublic25.03.2007 14:52
ReporterSneaksieDave Assigned Togreebo  
Status closedResolutionfixed 
Product Version0.9.0 
Fixed in Version0.9.0 
Summary0000196: Choose shader dialog doesn't remember position
DescriptionVery minor, the choose shader dialog always opens slightly offscreen to the bottom left corner of the desktop.
TagsNo tags attached.




10.03.2007 18:31

administrator   ~0000375

Which dialog is that exactly?


11.03.2007 15:41

developer   ~0000382

Upon opening the surface inspector, the upper right corner button next to the "Shader:" line. When I press that I get a dialog which resembles the Media tab.


11.03.2007 16:06

developer   ~0000386

I believe I figured out why it's drawing (for me) where it is. Apparently it is drawn with regard to the location of the surface inspector dialog? I keep the latter in the bottom left corner of the screen, so the choose shader dialog is drawn partially offscreen each time I open it. Either way, it seems not to remember actual screen coords, but instead, coords relative to the surf inspector.


11.03.2007 18:43

administrator   ~0000390

Behold: it has a memory!

Issue History

Date Modified Username Field Change
10.03.2007 16:49 SneaksieDave New Issue
10.03.2007 18:31 greebo Note Added: 0000375
10.03.2007 18:31 greebo Assigned To => SneaksieDave
10.03.2007 18:31 greebo Status new => feedback
11.03.2007 15:41 SneaksieDave Note Added: 0000382
11.03.2007 15:43 greebo Status feedback => assigned
11.03.2007 15:43 greebo Assigned To SneaksieDave => greebo
11.03.2007 16:06 SneaksieDave Note Added: 0000386
11.03.2007 18:43 greebo Status assigned => resolved
11.03.2007 18:43 greebo Fixed in Version => latest SVN
11.03.2007 18:43 greebo Resolution open => fixed
11.03.2007 18:43 greebo Note Added: 0000390
25.03.2007 14:52 SneaksieDave Status resolved => closed